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Twilight Imperium 3

  • to
  • Starbase 719

    1315 Lemans Ct. 719, Indianapolis , IN (map)

    39.843970 -86.136750

  • New and experienced players welcome. Welcome to a galaxy of epic conquest, interstellar trade, and political intrigue. Twilight Imperium is an exciting board game in which 4-6 players seek to build a galactic empire by the cunning use of strategy, diplomacy, and resource management. Game can take 8+ hours to play, including explanation for rules (it rarely takes this long anymore). Please be ready for a whole day event. Feel free to bring anything you'd like to eat or drink for a snack. Message me with any questions or suggestions. Hope to see you there.

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  • Matthew P.

    So FTG closes at 3 this day. We'll need a new venue. Suggestions?

    6 days ago

  • Dave W.

    Two other odd questions about the Saar... I understand that a space dock can only be built in a system that you control from the beginning of the turn. 1) Does this include systems without planets? Also, 2) does there need to be another space dock present to create a Saar space dock?

    6 days ago

    • Matthew P.

      Saar space docks must be built in a system where you control a planet. The build rules are essentially the same, except the dock does not attach to a planet.

      6 days ago

  • Matthew P.

    Since this is Christmas eve, I'd like to try and accommodate people. Let me know how the new time works or if you have suggestions.

    6 days ago

    • Dave W.

      I am good with this time also... thanks for organizing this.

      6 days ago

  • Dave W.

    When selecting / claiming systems during the pre-game / advanced turn, could you claim two systems (for example) that are two away from your home system (assuming you could move there), or do you have to claim one adjacent to your home system first? (Do you have to have connected systems?)

    1 · November 25

    • Matthew P.

      You claim one adjacent to your home system first. Next, you claim one adjacent to your home system or adjacent to the first one you claimed.

      November 25

  • Matthew P.

    During the accelerated turns all race powers are turned off.

    November 18

  • Dave W.

    Requesting Clan of Saar (pick me a color). Question on Saar related to pre-game turn / expansion / whatever it is called: Can the SD move during the pre-game part and still construct units?

    November 18

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