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Pacman Kata

Pacman finds himself in a grid filled with monsters. Will he be able to eat all the dots on the board before the monsters eat him?

  • pacman is on a grid filled with dots
  • pacman eats dots
  • pacman stops on walls
  • ghosts follow pacman...

Lets start the new year with a hands-on coding Kata by implementing Pacman. Suitable for people new to F# who'd like to learn more and for more experienced F# developers looking to practice their skills.











We'll start with a maze and some graphics running inside Visual Studio or the browser using and targeting WPF, Silverlight and HTML/JavaScript.


Please bring a laptop if you can, if not don't worry we'll work in teams.

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  • A former member
    A former member

    A little bit too unstructured for my liking. The Pacman idea is really good except that on closer examination, it is a little bit too complicated for a couple of hours hacking. It would definitely work as an ongoing project though as there is a lot of functionality to build.

    Also, as an F# newbie, I would have benefited more from a structured coding demo rather than being left to get on with it - but I realise that this was a kata so not really intended to be that.

    January 27, 2012

  • Phillip T.

    Hi Matthew, yes, please register on the Skills Matter site too, so that they can print out name badges for the event :) Cheers, Phil

    January 11, 2012

  • Matthew G.

    Do we need to register on skills matter as well as here?

    January 10, 2012

  • A former member
    A former member

    The Skills Matter registration link is now live here:

    January 9, 2012

  • Mathias B.

    Visiting from California, looking forward to meeting with the F# community from the other side of the Atlantic! And to help Pacman survive against the ghosts of course.

    January 7, 2012

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