Past Meetup

3D Night - Modeling, Virtual Worlds/Oculus Rift, and WebGL at Autodesk

This Meetup is past

130 people went


Heads up we have a fun 3D themed night coming.

For both designers and developers Cyrille Fauvel (Autodesk) will show how to make 3D models even more immersive and engaging on the Web , then check out about Developing 3D Virtual Worlds and Oculus Rift with Tony Parisi (Vizi), and take a ride on the raw side of coding with Raw WebGL with Nick Desaulniers of Mozilla.

Autodesk will be giving away some HTML5 T-shirts (sizes and number limited, first come bases). For more about Autodesks 3D tools check out (, and see an app demo at .

• 6:00 PM Doors Open - Munch & Mingle

• 6:30 PM Welcome & Announcements

• 6:45 PM Presentation by Cyrille Fauvel - how to make 3D models even more immersive and engaging on the Web

• 7:15 PM Break

• 7:30 PM Presentation by Tony Parisi - Developing 3D Virtual Worlds and Oculus Rift

• 8:15 PM Presentation by Nick Desaulniers - Raw WebGL

Cyrille Fauvel

WebGL is a very powerful technology for enriching the Web with graphics, but how do we get it into the hands of the creators? Cyrille will go through some aspects in building 3D models and bring them to live on the WEB into a smooth pipeline, providing coders, designers and artists alike with a strong and powerful web graphics tool. Not only you would easily bring your 3D models on the WEB, but the Viewer (based on THREE,js) comes with an API which will allow you to interact with the 3D model and query elements’ metadata. Then, Cyrille will demonstrate how WebGL experiences created with the Autodesk engine can be elevated to the next level by making 3D models ( even more immersive and engaging.

Tony Parisi

Tony Parisi is an entrepreneur and career CTO/software architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony’s passion for innovating is exceeded only by his desire to build great products.

Tony is the co-creator of the VRML and X3D ISO standards for networked 3D graphics, and continues to innovate in 3D technology. Tony is the co-chair of the San Francisco WebGL Meetup (, a founder of the Rest3D working group ( ) and a member of the Khronos COLLADA working group creating glTF, the new file format standard for 3D web and mobile applications. Tony is also the author of O’Reilly Media’s first authoritative book on WebGL, WebGL Up and Running (2012), and the upcoming Programming 3D Applications in HTML5 and WebGL (O’Reilly 2013).

Tony is currently a partner in a stealth web media startup and has a consulting practice developing social games, game platforms and web applications for San Francisco Bay Area clients.

Nick Desaulniers

Nick Desaulniers is a young software engineer fighting for the open web at Mozilla. When Nick is not helping third party developers target Firefox OS, he’s hacking on the Firefox OS Simulator, contributing to Rust, or compiling C/C++ to JavaScript with Emscripten. Nick is fond of learning numerous programming languages, just in time compilation, and high performance JavaScript. Contributing open source software and a free Internet for all are some of the things that Nick is most passionate about.