Interaction 20 Predux

IxDA London
IxDA London
Public group
Location image of event venue


Tickets open midday Wednesday January 2020.

We're back with our annual Interaction conference Predux. Local talent will be rehearsing their talks with the community. You will get a sneak peek, learn something interesting and provide kind feedback ahead of the speakers hitting the global stage.

Tickets will go fast as we will be restricting numbers for a kind and intimate environment. Get them now.

Huge thanks to our sponsors, Futureheads and R/GA for this month's event.

The upfront £10 fee will be refundable if you register with us at the event, or inform us of cancellations 24 hours ahead of time.


How to build a common language - designing tools for transport planning

Supporting transport planners, economists and engineers in speaking the same language when creating digital tools.
Holding together your learning, thinking and making, or How I learned to stop worrying and love hypotheses

Hypotheses are a great way to hold together the learning, thinking and making in an agile and user-centred team. But lots of organisations struggle to use them well. In this talk I'll give you my take on hypotheses and the practices you need in place to make them effective in your organisation.


Simona Ciocoiu
I am a UX Designer in Arup’s Digital practice, where I work on web based tools that explore new uses of data in the built environment. My most recent work includes the design and user experience of the Greater London Authority’s Infrastructure Mapping Application, and the proof of concept for a flood modeling tool for the New York Metropolitan Transport Authority.

Previously, I was part of the Intel Collaborative Research Institute, where I combined design and hands on making skills to assist with the deployment of IoT prototypes and production of demos

John Waterworth
I lead the user research practice at dxw digital. Making sure that our clients have a deep understanding of why and how people use the services we are creating together.

Starting out as a technologist, I have been designing and making digital things since the early 1980s. My work is now focused on how we can design and make products and services that work well for the people who need them. And how individuals, families, communities and other stakeholders can participate in creating the services they use.

Previously, I was Head of User Research at the Government Digital Service and lead the user research community across government.