COLLADA & glTF - Official Khronos DevU at GDC 2014

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Game Developer Conference

MOSCONE Convention Center, 747 Howard Street · San Francisco, CA

How to find us

The Khronos meeting room #262 is located on the West Mezzanine level of the Moscone convention center, just down from the South Lobby and above Halls ABC. Attendees must have a GDC conference or exhibitor pass to attend.


Come along to this exclusive COLLADA and glTF Meetup taking place at GDC 2014 in San Francisco. Registration is free and open to everyone attending GDC but space is limited, so reserve your space today!

• Hear and discuss the latest updates to COLLADA and glTF

• Put your questions to members of the Khronos Working Group

• Meet with other community members working with these key technologies

Detailed Agenda

• Quick COLLADA and glTF Update - Fabrice Robinet, COLLADA WG Chair.

• Tracking Santa with WebGL and glTF - Fabrice Robinet (Presented on behalf of Patrick Cozzi of Analytical Graphics), COLLADA WG Chair

• Building interactive 3D experiences for the Web with Montage Studio - Mike Czepiel, Tech Lead at Montage Studio)

• A glTF Loader for Three.js - Tony Parisi, founder Vizi, Inc)

• COLLADA and glTF demo on the cloud with Rest3D - Remi Arnaud, MTS at AMD


Attendees MUST have a GDC exhibition or Conference pass (

We look forward to seeing you there.

For a complete list of all of our GDC Sessions, please visit the official Khronos Sessions Event page (