February 28, 2014
OpenGL, WebGL, COLLADA, glTF
Get up to par with the latest APIs. Gain insight in the decisions underlying the current API choices. Give feedback on current APIs. Poll the interest for defining a spec for a collision detection API?
No, I'm from the Netherlands
I am the author of the book "Collision Detection in Interactive 3D Environments", and the developer of the SOLID collision detection library. I currently work as an independent contractor on mostly serious game applications.