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WebGL on iOS8, why this is HUGE news for web and mobile design

  • Jul 10, 2014 · 6:00 PM
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Those who've tried out the iOS8 update were met with something truly remarkable: WebGL is enabled by default in Mobile Safari. With Apple finally on board, we now have support from ALL major desktop and mobile browsers.

So, what does this mean for you?

As web designers, it means you have some new tools in your toolbox. You can deliver native performance applications in the browser, with 3D graphics for product or data visualization. As mobile developers, it means you have a cross platform development pipeline, as alternative to building natively for iOS and Android. And for creative coders, it means we can start pushing the frontier of the web, to develop post-app experiences, marrying the lessons and practices learned in game and app development, with the scale of the web platform.

Khronos is the standards body behind WebGL (among others). This is an official Khronos meetup, hosted by the team at Verold. Come out and join us to learn about WebGL and new possibilities in the browser.


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  • Darryl L.

    Great meetup everybody, very nice to meet you all. Thanks very much to our kind hosts at Verold for the warm reception.

    2 · July 11, 2014

    • A former member
      A former member

      And thanks for sharing the great work you're doing over at Imagineering Art! Awesome to see more pushing the frontiers of WebGL right here in TO :)

      2 · July 11, 2014

  • A former member
    A former member

    Thanks everyone for coming out! Amazing turnout, really exciting to see so much great tech coming out of the Toronto community :) Looking forward to the next one, topic locked in and to be announced soon!

    1 · July 10, 2014

  • Greg

    can't make it tonoght

    July 10, 2014

  • Rishi P.

    Looking forward to meeting everyone, have some exciting projects on the horizon and hoping to work with you all to bring these to light and create a new way of exploring our world.

    1 · July 9, 2014

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