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Legendary Realms Game Store Meetup Message Board › Tales of the Vale - Players & DM Online Discussion

Tales of the Vale - Players & DM Online Discussion

Joseph
user 48176272
Plainview, NY
Post #: 96
This discussion is for the Players & DM of the Tales of the Vale Campaign.

Players can post their character's background, strength, and flaw.

When in town, this discussion can be used for the characters' purchases, sales, and negotiations, (etc.).




Also, this discussion is for any other posts between Players or Players & the DM related to the Tales of the Vale Story & Campaign, which are not related to a particular event (e.g., late, no show).



Purchasing, Selling & Negotiating plus submitting character background, strength, and flaw (etc.) online will be eligible for earning XP & other bonuses. Also, all online purchases, sales, negotiations, submissions, (etc.) will affect the Campaign and Story of the Tales of the Vale, as usual.




See News­, Campaign­, Story­, Recaps­, and History­ for more information.


Joseph
user 48176272
Plainview, NY
Post #: 99
These items were being auctioned at Naerumar’s Imports. The auction has already ended.

Blue Ice Blastpatch, Qty: 5, Level 4, Starting Bid: 150g
- These granular crystals explode when they are stepped upon.
--You place the Blue Ice Blastpatch in an adjacent unoccupied square. When a creature moves into that square, the Blue Ice Blastpatch makes an attack against the creature as an immediate reaction: +9 vs. Reflex. On a hit, the target takes 1d8+2 cold damage, and is deafened & immobilized at least until the end of its next turn and saves.

Purplebane, Qty: 3, Level 4, Starting Bid: 200g
-This stick of fast-burning incense creates a haze of smoke.
--You place the Purplebane in an adjacent unoccupied square. When a creature moves into that square, Purplebane makes an attack against the creature as an immediate reaction: +10 vs. Fortitude. On a hit, the target takes 2d4+3 poison damage, and is blinded at least until the end of its next turn and saves.




The highest bid of the first [quantity] bids is the winning bid.

Last [quantity] bids must pay the highest bid to receive the item.


For example, Darius bids the starting bid (150g) for four (4) Blue Ice Blastpatch. Amarilith bids 160g for three Blue Ice Blastpatch. Auction ends with no other bids. The winning bid is 160g. Amailith wins her three, and must pay 480g (3 X 160), and Darius wins two (of his four), and must pay 320g (2 X 160).




This auction ended at 11 PM Saturday, Feb. 8, 2014.

To bid, reply to this post with the name of the item, quantity desired, and your bid price.

Bidding must be in increments of 10g.

No Editing of Bidding Posts allowed.


Anthony
user 25188272
Plainview, NY
Post #: 1
I'll start the bidding for purplebane at the 200g and I want 2.
Joseph
user 48176272
Plainview, NY
Post #: 100
For Sale at the same location are the following items.

Aldron's Campfire Box, Sold, Level 2, Price: 550g
-This small box is made of darkly stained pine with a number of arcane symbols branded into the side.
--The owner unfolds this box (a standard action) to reveal a magic campfire. This fire is warm, comfortable, and cannot be doused by any action beyond refolding the box (another standard action).

Belt of the Virtuous, Qty: 1, Level 3, Price 255g (was 230g)
-The buckle on this well-made belt holds a tiny relic, purported to be of a virtuous hero.
--While wearing this belt, you gain regeneration 1 per round.

Elrod's Ring of Lesser Reversal, Sold, Level 3, Price: 195g
-The brass ring feels light, even though it holds a sapphire with a rune on each side.
--When an enemy hits you with an effect/condition that can be saved, immediate reaction: roll % dice. On 70% or higher, the sapphire briefly, dimly, glows, and you can make an immediate saving throw with +1 bonus.

Gnome's Bell of Alarm, Qty: 1, Level 3, Price: 190g (was 175g)
-This bell sounds an alarm which can only be heard by you and your resting allies.
--Once per day, you set this bell to ring when a specific trigger occurs within 25' of it. Example triggers include the presence of anyone other than you and your allies, the light of the sun touching the area, or the appearance of a specific character or type of creature. You and affected allies are instantly awoken (if asleep) and alert. The bell can be fooled by creatures in disguise. It makes active Perception checks with a +10 modifier.

Murphy's Amulet of Double Fortune, Sold, Level 2, Price: 535g
-Good luck begets even better luck when you when you wear this amulet.
--Item Bonus through Level 6 = +1
---Enhancement Bonus to Fortitude, Reflex, and Will while wearing this Amulet.
----When gambling and wearing this Amulet, you can reroll one die, and take the more favorable result.
-----When you score a critical hit, you make a saving throw against one effect that a save can end. You gain an item bonus to that saving throw equal to the amulet’s enhancement bonus.




Note: there are only one of each of these items.

Most of these items' enhancements are level adjusted. When you level up, or at certain higher levels, their enhancements improve. For example, the Belt of the Virtuous grants regeneration 2 at Level 7.

The first Player to post with a request for each item purchases the item.

Again, please do not edit your purchase request posts for these limited quantity items.


Joseph
user 48176272
Plainview, NY
Post #: 101
For Sale at Sandercot Provisioners.

Climber's Kit, Qty: 6 left (4 sold), Weight: 11 lb, Price 6g (was 5g)
-This kit includes: a grappling hook, a small hammer, and ten pitons. When you use a climber’s kit, you gain a +2 bonus to Athletics checks for climbing.

Hulap's Caltrops, Qty: 7 left (3 sold), Weight: 1 lb, Price: 22 g (New)
-You can drop these magically charged, pyramid-shaped metal spikes into a square adjacent to you (as a standard action). Any enemy moving within 10' (Close Burst 3) of the caltrops , must treat the square as difficult terrain. As an immediate interrupt, the creature becomes slowed (save ends). You can gather the Caltrops back up as another standard action.

Disguise Kit, Qty: Sold, Weight: 5 lb, Price: 45g
-Using these cosmetics and prosthetics gives you a +2 bonus to Bluff checks to pass off your disguises.




For Sale at the Apothecary.

Cryptspawn Potion, Qty: 5 vials left (2 sold), Level: 5, Weight: 2 oz, Price: 74g (was 67g)
-Drinking this viscous fluid that smells of decay provides protection against the powers of creatures that live beyond the grave.
--You drink this potion and lose a healing surge. You then gain resist 5 necrotic and resist 5 poison until the end of the encounter. You also gain a +5 power bonus to your next Endurance check against any disease of this potion’s level or lower.

Elrod's Powder of Bravery, Qty: 6, Level 3, Weight: 1 oz, Price: 42g (New)
-This powder, made from the antennae of a rust monster terror, helps fortify the spirit against fear effects.
--After using this item (as a minor action), you or an adjacent ally can make a +1 saving throw against a fear effect or a +1 will check (as a free action). The source of the effect (fear or will) must be 6th level or lower. This powder also grants +1 to Will defense until the end of yours or your ally's next turn.

Hulap's Potion of Lesser Regeneration, Qty: 5 vials, Level 4, Weight: 3 oz, Price: 83g (New)
-Your most grievous wounds trigger this potion’s restorative power.
--Effect: You drink this potion and lose a healing surge. You then gain regeneration 3 per round while you’re bloodied until the end of the encounter.

Fuschia Splendens Plant, Qty: Sold, Weight: 1 lb, Price: 22g
-This beautiful, tear-drop shaped plant can brighten almost anyone on a sunny day. It's flowers are either red or purple-blue.
--When properly cared for, this plant will produce a delicious, edible citrus fruit.
---Also, after the fruit has been removed, the plant will cry. Its tears, about 2 oz, can be collected into vials. After being left in the sunlight for one day, the liquid in the vial becomes the Elixir of Lesser Improved Defenses.
----After drinking one vial of this Elixir, the next time (within the same day), the consumer is hit, as an immediate interrupt, the consumer gets a +3 to all defenses for that attack. If the consumer is still hit, the damage is reduced by their level.

Orpiment Paste, Qty: 3 small jars left (9 sold), Weight: 7 oz, Price: 11g (was 9g)
-This brownish & yellowish paste almost looks like a crystalline gel. It has many uses, but since it is also poisonous, it has been known to be used on arrow tips.

Potion of Healing Wounds, Qty: 7, Level: 5, Weight: 3 oz, Price: 79g
-This simple potion draws on the body's natural healing ability to cure your wounds.
--Drink this potion and spend a healing surge. Instead of the hit points you would normally regain, you regain 2d4+7 hit points. If you do not have a healing surge, you regain 1d4+6 HP.

Potion of Water Walking, Qty: 2 vials left, (1 sold), Level 5, Weight: 14 oz, Price: 67g (was 60g)
-Tiny clay pot holds within it a malodorous glop, which, if choked down in one swallow, grants the consumer the power to walk over water.
--After drinking this potion, you do not sink into the surface of any liquid (unless you choose to do so). This effect lasts until the end of the encounter or for 5 minutes, whichever comes first. You can move across calm liquid as if it were solid ground. Rough or stormy liquid counts as difficult terrain. When moving across the surface of a liquid, you are in contact with it as you would be in contact with the ground. If the liquid is moving, you move with it as if the ground moved beneath you.

Zurad's Salve of Lesser Slipperiness, Qty: 2 vials (2 sold), Level 4, Weight: 5 oz, Price: 77g. (New)
-This oily gel makes it easy to escape restraint.
--You or an adjacent ally gains a +7 bonus on Acrobatics checks against the DC of a restraint or the Reflex defense of a grabbing creature for 5 minutes or until the end of the encounter.
---Use this modifier instead of your or ally's normal check modifiers.




Naerumar's Imports have the following items for sale.

Better Shot Arrows, Qty: 300, Level 2, Weight: 1 lb, Price: 9g/50 or 15g/100 (New)
-The fletcher fine tuned these arrows for better aim & impact.
--When using these arrows, +1 to attack & damage.

Blue Ice Blastpatch, Qty: 5, Level 4, Price: 245g
-These granular crystals explode when they are stepped upon.
--You place the Blue Ice Blastpatch in an adjacent unoccupied square. When a creature moves into that square, the Blue Ice Blastpatch makes an attack against the creature as an immediate reaction: +9 vs. Reflex. On a hit, the target takes 1d8+2 cold damage, and is deafened & immobilized at least until the end of its next turn and saves.

Purplebane, Qty: 1, Level 4, Price: 275g
-This stick of fast-burning incense creates a haze of smoke.
--You place the Purplebane in an adjacent unoccupied square. When a creature moves into




Post to purchase these items while supplies last.
Ken
Ken-Z
Deer Park, NY
Post #: 22
Lesser reversal!

and a climber'sclimbers kit. Always handy.


I do believe I have enough gold. The spiked heavy shield was cheap by comparison (50 or so Gp)
Joseph
user 48176272
Plainview, NY
Post #: 102
I'll start the bidding for purplebane at the 200g and I want 2.
Two hours to go for the Auction.

Darius has the highest (and sole) bid for Purplebane.

No one has bid on the Blue Ice Blastpatch yet.
Anthony
user 25188272
Plainview, NY
Post #: 2
Unfortunately I've had to work through all of the new postings and thus could not bid. I'm actually on lunch right now. I hope there will be more of this kind of thing in the future. See yous tomorrow
Joseph
user 48176272
Plainview, NY
Post #: 103
Unfortunately I've had to work through all of the new postings and thus could not bid. I'm actually on lunch right now. I hope there will be more of this kind of thing in the future. See yous tomorrow
Only Blue Ice Blastpatch and Purplebane were for auction. The rest of the items are for sale, albeit some with limited quantities.

You won the auction for Purplebane.

Blue Ice Blastpatch is now for sale at 225g.

The online store is open this whole weekend.


Ken
Ken-Z
Deer Park, NY
Post #: 23
2 x Cryptspawn Potion because I sense foreshadowing.
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