Yesterday · 7:00 PM
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As the title says, we are currently full and have no open spaces.
Click here for the WereLines campaign document
Join us EVERY OTHER FRIDAY for a foray into a homebrew world framed by D&D 5e. The geography will be immediately recognizable to anyone, but the world is anew. This will be a gritty run through dungeons and across continents exploring the reaches of the wilderness and wretched powers that are claiming the land.
About me (Daryn) as a GM:
I have been playing D&D since 3.0 launched. I have been running games on and off since then. I prefer a grittier world with less personal magic but more world magic. I prefer to make an open world with enough options and threads for the players to tug on and make their own path. Characters that make bad decisions die. It happens. I do my best as a GM to let them know before hand, but don't expect to make it through every encounter, if you bite off more than you can chew, run.
Stat array[masked] assigned as you wish. Any race published except Aarakocra. Human variant is allowed. Any class is fine. Use a pre-made background. Take equipment packages, not gold, 1,000 gold and 2 uncommon Magic Items (ask for approval on them first). Everything else is in the campaign document.
If you have any questions, feel free to message me (Daryn).