Please register via the below link i will also send you a link to the dicord server
https://www.roguegamemasters.com/product/new-yapp-a-fantasy-metropolis/
Home-brew campaign of New Yapp
Is this pay to play Game: Yes, $15.00 per session per player.
TTRPG platform: D&D 5e. In person
Age Rating:*18+
Mature Content: Normal high fantasy violence and cursing is allowed at the table.
Beginner friendly: Yes
Requirements: please have characters created before session you can dm me and I can send you a dnd beyond link to have access to all my digitally owned content for character creation
Time and Date: Tuesday 4/23 6:30 @ hinterlands bar
Homebrewed Character Creation Allowed: Dm me and we will talk
Homebrewed World/Monsters: Yes
Character Level: 3
Run Time: 3-4 hours
Number of players 3-6
About the session: The struggle in New Yapp is real so you and a few other down on their luck citizens have taken a gig you found on kragslist. To recover the leg of the mysterious figure Glint from evidence locker of precinct 32.
The Big Onion: New Yapp. It is a HELL of a town.
If you can make it here you can make it anywhere. A sprawling metropolis.
New Yapp the big onion
New Yapp mordere audemus te
New Yapp is the largest city on the carapace coast the east side of the Nation of The United Sectors of Amika
It has been 237 years since the founding of the individual sectors
Into one Nation After a generational long war against the original explorers of the continent and sectors.
The 13 original sectors slowly but surely came to dominate the continent. Over the inevitable passing of time wild areas have been largely tamed and over the last 70 years a general calm has fallen over the vast continent. Once teaming with Wylnde magic and beasts Now vast metropolitans sprawl.
New Yapp is the most dense of these spaces. One of the first ports on the continent has sense been a bustling place of commerce and industry for the United sectors of Amika.
All are welcome in New Yapp Human,elf,orc,goblin but crime is punished swiftly by members of the New Yapp Guard Department
Many in the less affluent areas have said maybe crime has a way to finding them when the NYGD is around.
As one would assume where there is money to be made there is crime to be had. Many small time groups try to put their hands in pockets that aren’t theirs but even the most common of commoners has heard the name Occhio Di Serpente and the control they have over their network
But as of late there has been encroachments on their territory by the Tikhaya Smert
One can always find the wares,goods and adventure you are looking for in the Burroughs of New Yapp. Shopping in the meadow Come to make your fortune on the Trading Floor seeking entrainment on the Broadpath or a violent show at Mastros DODECAHEDRON Garden. Maybe start a career in shipping in the Clayport Or rub elbows with the elite at the Soiree at Bruce Manor When you are in New Yapp the possibilities are endless
What to expect
I aim for an immersive and integrated campaign, and endeavor to do all we can to help you feel connected to your character, the story, and the world you'll be exploring.
GM Style:
- Rules have their place, but they are not the be-all and end-all of the game: there is room for flexibility that allows for the “rule of cool.”
- “Rule of cool” is designed for narrative emphasis: the rules as written are still the norm.
- Inclusive role-play opportunities: i strive to appeal to a wide variety of playstyles at our tables. If you are a min-maxer or just like a solid RP session balance is the key for me
- Challenging and engaging combat: expect plenary of hard hitting monsters doing some things you might not have seen before.
- Quality storytelling: expect a living and breathing world. Just because you haven’t meat them doesn’t mean the NPC’s don’t have their own machinations.
- Detailed maps: maps and locals of all terrains
- Actions have consequences: some consequences are good, and some are bad, but for the sake of building immersion, Ie never “pull punches." I believe that some of our players' most memorable experiences at my tables are caused by the “Dice Gods!”