• Game Design Workshop

    StarSpace 46

    The idea is to find some creative freedom through on-the-fly collaboration. We'll be breaking into random teams (no need to create one beforehand, but feel free to bring random materials to use besides the pens/paper provided) and coming up with game ideas, mechanics, stories, etc. Each group will then present, and everyone will participate in spirited feedback discussions. Meeting space and free pizza/soda is provided thanks to StarSpace46 (http://www.starspace46.com) and Techlahoma (http://www.techlahoma.org). Our meetups are organized by GoldFire Studios (http://goldfirestudios.com). Come hungry and ready to talk game development! Also, if you are working on anything, bring it with you to show with the rest of the group, we set aside time at the end of each meeting. Reminder: When attending meetups at StarSpace46, please use the west patio entrance. Meetup attendees should not enter through the south entrance, as that is reserved for StarSpace46 customers. If you are more than 15 minutes early, please wait outside the west entrance. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

  • Indie Game Dev Panel

    StarSpace 46

    We are hosting a panel on indie game development, with topics including getting started, tools of the trade, publishing games and more. Come with your questions ready as there will be plenty of time for Q&A. Our panelists include: - James Simpson (GoldFire Studios) - Benji Kay (GoldFire Studios) - Matthew "8bitmatt" (Zero Page) - Nick Duttweiler (Clevyr) - Nigel Bazzeghin (Vaporware Studios) Meeting space and free pizza/soda is provided thanks to StarSpace46 (http://www.starspace46.com/) and Techlahoma (http://www.techlahoma.org/). Our meetups are organized by GoldFire Studios (http://goldfirestudios.com/). Come hungry and ready to talk game development! Also, if you are working on anything, bring it with you to show with the rest of the group, we set aside time at the end of each meeting. Reminder: When attending meetups at StarSpace46, please use the west patio entrance. Meetup attendees should not enter through the south entrance, as that is reserved for StarSpace46 customers. If you are more than 15 minutes early, please wait outside the west entrance. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

  • (CANCELED) Indie Game Dev Panel

    StarSpace 46

    CANCELED: Unfortunately, due to the winter weather today, we have canceled this meetup, but we plan to be back with the same panel at next month's meeting. We are hosting a panel on indie game development, with topics including getting started, tools of the trade, publishing games and more. Come with your questions ready as there will be plenty of time for Q&A. Our panelists include: - James Simpson (GoldFire Studios) - Benji Kay (GoldFire Studios) - Matthew "8bitmatt" (Zero Page) - Nick Duttweiler (Clevyr) - Nigel Bazzeghin (Vaporware Studios) Meeting space and free pizza/soda is provided thanks to StarSpace46 (http://www.starspace46.com/) and Techlahoma (http://www.techlahoma.org/). Our meetups are organized by GoldFire Studios (http://goldfirestudios.com/). Come hungry and ready to talk game development! Also, if you are working on anything, bring it with you to show with the rest of the group, we set aside time at the end of each meeting. Reminder: When attending meetups at StarSpace46, please use the west patio entrance. Meetup attendees should not enter through the south entrance, as that is reserved for StarSpace46 customers. If you are more than 15 minutes early, please wait outside the west entrance. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

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  • Demo Day

    StarSpace 46

    Demo Day is your chance to show off what you've been working on in 2018! Whether it is just a concept or a fully working game, bring it with you to demo to the rest of the group, and we'll all offer up our feedback. Each person/group will have 5-10 minutes to show off their work. You can also setup your game to do a play test at the end of the meeting (you can do this if you don't present as well, but hopefully you'll do both!). On the slate so far: Exocraft by GoldFire Studios PolyCube VR by Russell Weed Ducks In Space by Matt Stowe Game Developer Platform by Nodecraft Rotostellar by Zero Page More to come -- Add Your Game to the List (https://goo.gl/forms/C849h7eLI9s5xvTn1) Techlahoma (http://www.techlahoma.org/) is sponsoring our meeting space and food. GoldFire Studios (http://goldfirestudios.com/) is the organizer of these events. Come hungry and ready to talk game development! Reminder: When attending meetups at StarSpace46, please use the west patio entrance. Meetup attendees should not enter through the south entrance, as that is reserved for StarSpace46 customers. If you are more than 15 minutes early, please wait outside the west entrance. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

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  • Hangout @ Fassler Hall

    Fassler Hall

    It is time for another hangout in Midtown OKC, once again at the popular Fassler Hall! These hangouts are all about connecting and having good conversation with others interested in game development (whether professionally or just as a hobby). We don't have any room or tables reserved, so we'll try our best to find an open area to all sit together. If you can't find us, check this page or the Facebook Event (group here (https://www.facebook.com/groups/okgamedevs/)) where we'll try to update on general location. If you've got anything to show off, such as something new you've been working on or anything interesting you've come across, be sure to bring a laptop, tablet, etc.

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  • Lighting Talks

    StarSpace 46

    Lightning talks are an open forum where OKGD members can give 5-10 minute talks about any game development topic. This could be anything from a tool you use to a development concept or a project you've been working on. Spots are limited, so be sure to sign up in advance at the link below: Sign Up Here (https://goo.gl/forms/xsscEE81LH35mff02) Talks so far: • Todd Zircher - Three.js for 3D on the web • Casey Stafford - Experimental story-telling in video games * Zachary Knight - Using Tiled Map Editor For Game Development * Ryan Ackermann - A proprietary cutscene orchestration system I built for Steadfast * Stephen Lains - Intro to Godot • More will be posted soon... Meeting space and free pizza/soda is provided thanks to StarSpace46 (http://www.starspace46.com) and Techlahoma (http://www.techlahoma.org). Our meetups are organized by GoldFire Studios (http://goldfirestudios.com). Come hungry and ready to talk game development! Reminder: When attending meetups at StarSpace46, please use the west patio entrance. Meetup attendees should not enter through the south entrance, as that is reserved for StarSpace46 customers. If you are more than 15 minutes early, please wait outside the west entrance. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

  • Play Test Day

    StarSpace 46

    Play Test Day is a chance to not only see what everyone has been working on, but to also play the games and provide direct feedback. No presentations, just various games from the group setup on tables. If you've got a game, whether it is completed or just in prototype stages, please signup to play test. You'll get valuable feedback and testing. Even if you don't have a game to present, we'd still love to see you here to play all of the awesome games created by fellow Oklahoma developers. On the slate so far: * Exocraft (GoldFire Studios) * PolyCube (Russell Weed) * Fighting RPG (Lou Vasilev) * The Signal Overgrowth (Jesse Harlin) * Ducks In Space (Matt Stowe) * Goldwater (Mike Kolb) * Steadfast (Retro Alpaca) * More to come -- Add Your Game to the List (https://goo.gl/forms/Wn8MsYzaNSysiQfh2) Meeting space and free pizza/soda is provided thanks to StarSpace46 (http://www.starspace46.com) and Techlahoma (http://www.techlahoma.org). Our meetups are organized by GoldFire Studios (http://goldfirestudios.com). Come hungry and ready to talk game development! Reminder: When attending meetups at StarSpace46, please use the west patio entrance. Meetup attendees should not enter through the south entrance, as that is reserved for StarSpace46 customers. If you are more than 15 minutes early, please wait outside the west entrance. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

  • Game Design Workshop

    StarSpace 46

    The idea is to find some creative freedom through on-the-fly collaboration. We'll be breaking into random teams (no need to create one beforehand, but feel free to bring random materials to use besides the pens/paper provided) and coming up with game ideas, mechanics, stories, etc. Each group will then present, and everyone will participate in spirited feedback discussions. Meeting space and free pizza/soda is provided thanks to StarSpace46 (http://www.starspace46.com) and Techlahoma (http://www.techlahoma.org). Our meetups are organized by GoldFire Studios (http://goldfirestudios.com). Come hungry and ready to talk game development! Also, if you are working on anything, bring it with you to show with the rest of the group, we set aside time at the end of each meeting. Reminder: When attending meetups at StarSpace46, please use the west patio entrance. Meetup attendees should not enter through the south entrance, as that is reserved for StarSpace46 customers. If you are more than 15 minutes early, please wait outside the west entrance. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

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  • Procedural Sound Synthesis in Unity

    StarSpace 46

    Peter Bozovic will be giving on a talk called Procedural Sound Synthesis in Unity. This talk will explain the benefits of using procedural audio in Unity games. It will also go through the creation of simple sounds in Unity such as noise effects, as well generating musical notes and applying filters. It will also explain the creation of a metronome in Unity. Meeting space and free pizza/soda is provided thanks to StarSpace46 (http://www.starspace46.com/) and Techlahoma (http://www.techlahoma.org/). Our meetups are organized by GoldFire Studios (http://goldfirestudios.com/). Come hungry and ready to talk game development! Also, if you are working on anything, bring it with you to show with the rest of the group, we set aside time at the end of each meeting. Reminder: When attending meetups at StarSpace46, please use the west patio entrance. Meetup attendees should not enter through the south entrance, as that is reserved for StarSpace46 customers. If you are more than 15 minutes early, please wait outside the west entrance. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

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  • Game Development in Plain Javascript

    StarSpace 46

    Aaron Krauss will be giving an introduction to game development using plain JavaScript, meaning no libraries or plugins. He'll be coding out a single-player pong game, and discussing how to take it to the next level by turning it into a full-blown breakout game (often called brick-breaker). This talk is very introductory - no previous experience necessary. We'll discuss how core game mechanics work in the browser, collision detection, the game loop, and more! At the end, he'll review some of the popular game libraries available today, and how you can start to get your feet wet with JavaScript game development too! Meeting space and free pizza/soda is provided thanks to StarSpace46 (http://www.starspace46.com/) and Techlahoma (http://www.techlahoma.org/). Our meetups are organized by GoldFire Studios (http://goldfirestudios.com/). Come hungry and ready to talk game development! Also, if you are working on anything, bring it with you to show with the rest of the group, we set aside time at the end of each meeting. PS: Don't forget that we also have a Facebook group (https://www.facebook.com/groups/okgamedevs/) that is great for sharing! Anyone is welcome to join.

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