A Pathfinder Society Scenario designed for levels 3–7.
Uncovering the secrets of a Jeweled Sage reveals that the others are in grave danger, and the PCs set off after notorious jewel thieves before the criminals can disappear with another priceless treasure. When the trail leads to the sages’ hidden sanctum deep within the Pillars of the Sun, the Pathfinders must draw upon both their own resourcefulness and the ancient historians’ power if they are to preserve a millennia-old organization and Osirion’s past.
“Sanctum of the Sages” is the final scenario in the three-part Destiny of the Sands campaign arc. It follows #5–12: Destiny of the Sands Part 1: "A Bitter Bargain" and #5–15: Destiny of the Sands Part 2: "Race to Seeker’s Folly." All three chapters are intended to be played in order.
Content in “Sanctum of the Sages” also contributes directly to the ongoing storyline of the Osirion faction.
Meet in Conference Room THREE (3) -- Conference Room THREE! (Only has room for 1 table of play)