What we're about
Upcoming events (5+)
If you've designed a game, bring it along and give it a play or just enjoy playing other people's prototypes in a friendly and constructive atmosphere. If you would like to bring along a new design, contact Rob Harris (Organiser) and we will add your game to the list. Deadline for pre-registering games is 11:59pm on the Friday before. Be sure to include the name of the game, a brief description of the gameplay, the expected duration and the amount of players. [name] [description] [duration] [amount of players] If you bring more than one design, add a preference for which one you would like to show first. Please feel free to still bring extra prototypes on the day. They will be added to later playtesting rounds. (Please note that as a condition of our use of the Jugged Hare, only food and drink bought at the pub can be consumed on the premises.) You can follow the group's blog at http://www.playtest.co.uk We also have a guild page on BGG: http://www.boardgamegeek.com/guild/1398 Games to be playtested (TBC): Bridges of Budapest (3-5 player, card driven board game about the unification of Buda and Pest in the 1850s-90s) (Andrew Bond) Lightning Lines (3-4 player, action selection game about the birth of the telgraph industry in the US in the 1840s-60s) (Andrew Bond) Make Hay. Combine harvesting. 2 - 4 players, 45 mins (Gavin Birnbaum) Velodrome. Cycling. 2 - 4 players 45 mins (Gavin Birnbaum) Scurvy Crew again. A card game (with some spacial movement) about building a pirate crew and using them to hunt merchants and amass a fortune. 2 to 4 players, about 40 minutes (Rob Harper) Kingdom's End - a 4X fantasy game featuring dice drafting and a bit of deck building. 2-4 players, 90 minutes (Dean Morris) The Disc - a game about asteroid mining in the accretion disc of a black hole. Tactical resource management eurogame. 3-4 players, 45-60 minutes.(I can only stay until 5:30pm due to childcare) (Robin Kay)
This group is recommended to all those who are interested in game design in general and board games in particular. Both playtesters and games designers are welcome to meet and play new unpublished games and share ideas! Playtesting is the most important phase in game invention, so you will be part of a very interesting, but still fun and involving experience. We meet from 5.30 pm toward. Please come and bring your prototype(s) and we will be keen to test it, or just pop by for a chat or to play some still unreleased games. Everyone is welcome!
A friendly and informal Playtest Meetup in North London. Bring along a game to test or just turn up to see what other developers have brought. Play some games, give some feedback, socialise and network with like minded creative-types who love games of all kinds. There is free parking at the back of the building ( Please ignore the parking restrictions as they will not apply to you only on days of the playtest meet up) but this is limited or alternatively along the side streets are free too. By tube take the over ground train from Seven Sisters (Victoria Line) and its six stops to Southbury station and a short 5 min walk from the station. Bus Routes: 279, 349, 491, 377 Stop just a two minute walk from the center. There are no food and drink served at the center but there are plenty of food shops and newsagents just a stones throw away.
We are a friendly group of gamers and game designers who meet every week to playtest our own board and card game prototypes. We meet from every Tuesday, from 7:00pm onwards, at The Cricketers (Luk Thai) pub in Cambridge. All are welcome, and there is no charge. And if you don't have a game prototype of your own that's cool — you can just help us playtest ours! :) If you are interested in joining us or have any questions, feel free to contact Brett or Matt.