The May Meetup will be on Sunday 19th May from 1pm to 8pm.
If you've designed a game, bring it along and give it a play or just enjoy playing other people's prototypes in a friendly and constructive atmosphere.
If you would like to bring along a new design, contact Rob Harris (Organiser) and we will add your game to the list.
Deadline for pre-registering games is 11:59pm on Friday 17th May. Be sure to include the name of the game, the amount of players, the expected duration and a brief description. If you bring more than one design, add a preference for which one you would like to show first. Please feel free to still bring extra prototypes on the day. They will be added to later playtesting rounds.
This meetup should mark the debut of a video countdown and also a timer for breaks between sessions.
(Please note that as a condition of our use of the Jugged Hare, only food and drink bought at the pub can be consumed on the premises.)
You can follow the group's blog at http://www.playtest.co.uk
We also have a guild page on BGG: http://www.boardgamegeek.com/guild/1398
Games to be playtested (TBC):
Londoners - travel strategy game, 20-45 mins, 2-5 players (Ben Finn)
Mecha-Dwarves - deck-building, simultaneous movement & dwarves![masked] mins, 4-5 players (James Larner)
Starships - space combat game, 90 mins, 4-6 players (Lawrence Davies)
Soul Binder - trading card game, 20-45 mins, 2 players (Daniel Forster)
Warhost - The Runestar Saga - fantasy wargame, 30-60 mins, 2 players (Selim Talat)
Breakthrough - World War One card game, 60 mins, 2 players (Phil Richardson)
Moodkee, Anglo-Sikh wargame, 60 mins, 2 players (Phil Richardson)
Snag a UFO, space battle game, 10 mins, 1 player (Phil Richardson)
Trinity - Dice rolling, card drafting, variable card powers game, 60 mins, 2-5 players (Matt Dunstan & Brett Gilbert)
Sim City - tile-building, action selection game, 60-75 mins, 2-4 players (Matt Dunstan)
Civilisation card game - drafting, action selection and tableau building game, 60 mins, 2-5 players (Matt Dunstan)
Space Race - dice rolling, push your luck game, 30-45 mins, 2-6 players (Matt Dunstan)
The Empire Engine - action selection card microgame, 30 mins, 2-4 players (Matt Dunstan & Chris Marling)
Pareto - economic game,[masked] mins, 3-4 players (Johan H.W. Basberg)
Con*lation - family card and tile placement game, 20-30 miins, 2-4 players (Dave Cousins)
Brent Crude - oil industry game,[masked]mins, 2-5 players (Andrew Bond)
Art Dealer - fine art themed set collection game, 90 mins, 3-4 players (Andrew Bond)
Angkor Thom - city-building game, 60 mins, 3-4 players (Brett Gilbert)
Aegea - family strategy game, 45 mins, 2-4 players (Brett Gilbert)
Untitled - Kickstarter themed economic/party game, 70 mins, 4-12 players<5-7> (Behrooz Shahriari)