Past Meetup

London Playtest meetup

This Meetup is past

40 people went

Jugged Hare Pub (meet UPSTAIRS table)

172 Vauxhall Bridge Road, Victoria, SW1V 1DX · London

How to find us

We are upstairs on the gallery level. Turn right and go up the stairs.

Location image of event venue

Details

The June Meetup will be on Sunday 16th June from 1pm to 8pm.

If you've designed a game, bring it along and give it a play or just enjoy playing other people's prototypes in a friendly and constructive atmosphere.

If you would like to bring along a new design, contact Rob Harris (Organiser) and we will add your game to the list.

Deadline for pre-registering games is 11:59pm on Friday 14th June. Be sure to include the name of the game, the amount of players, the expected duration and a brief description. If you bring more than one design, add a preference for which one you would like to show first. Please feel free to still bring extra prototypes on the day. They will be added to later playtesting rounds.

(Please note that as a condition of our use of the Jugged Hare, only food and drink bought at the pub can be consumed on the premises.)

You can follow the group's blog at http://www.playtest.co.uk

We also have a guild page on BGG: http://www.boardgamegeek.com/guild/1398

Games to be playtested in no particular order (TBC):

Master of Elements - light-medium auction game, 30 mins, 3-5 players (Robert)

Unfair - new card game prototype, variable duration, 2-10 players (Frank Molbech)

Eternal Gateway - fantasy/medieval game,[masked] mins, 2-6 players (Andy Yiangou)

Untitled - Kickstarter economic/ social game, 40-70 mins, 4-6 players (Behrooz Shahriari)

Shape Up! - card placement microgame, 10 mins, 2-3 players (Mo Holkar)

Les cartes de Louis - collection of card games, 30 mins, 3 players (Coraline Chane)

Warbot Peacetime Jobsearch - game about finding work for unemployed death machines, 60 mins, 3-4 players (Andrew Rowse)

Cursed Temple - asymmentric version of Zombie at your Heels, 60 mins, 3-4 players (Andrew Rowse)

Fishy Business - light eurogame, 45 mins, 2-4 players (Mo Holkar)

Soul Binder - trading card game, 45 mins, 2 players (Daniel Forster)

Terror at Graveport - cooperative game, 90 mins, 5 players (Andy Oakey)

Brent Crude - oil industry game,[masked] mins, 2-5 players (Andrew Bond)

Send in the Clowns - colour matching card game, 30-60 mins 2-4 players (Andrew Bond)

Trinity - dice rolling, card drafting game, 45-75 minutes, 2-5 players (Matt Dunstan & Brett Gilbert)

Artisans - dice allocation, worker placement game, 60-90 minutes, 2-5 players (Matt Dunstan & Brett Gilbert)

Untitled - card drafting, route building and action selection game, 45-60 minutes, 2-4 players (Matt Dunstan)

The Empire Engine - bluffing microgame, 20 minutes, 2-4 players (Matt Dunstan & Chris Marling)

Sheepie Sleepy - dice game based on counting sheep, 30 mins, 2-4 players (Jazz Aujila - ASAE)

Freight Chain - euro-gamer style card game based on the Industrial Revolution, 45 mins, 2-4 players (Jazz Aujila - ASAE)

ConSTARlations - light card/board game with little stars in space, 20-30mins, 2-4 players (Dave Cousins)

Hitched - board game with rival gangs of Orcs attack an Elven wedding, 30-40mins, 2 players (Dave Cousins)

Angkor Thom - city building/ light strategy, 60 mins, 2-5 players (Brett Gilbert)

Scene Life - Details to be confirmed, 180 mins, 4-5 players (Kim Berg)

Imperialism in Space -[masked] mins, 3,4 or 6 players (James Moulding & Kateryna Onyiliogwu)

Fiefdoms - Details to be confirmed, 45 mins, 2-4 players (Adam Taylor)

Command & Colours - Skirmish - short wargame, 30-60, 2 players (Adam Taylor)

Screenplay - movie-writing story-game, 120 mins, 3-5 players (Edward Croft)