What we're about

Queer Quests is a group specifically for members of the LGBTQA+ community, as well as allies, who want to play D&D and other RPGs in a safe and supportive group. We mostly play 5e but members are encouraged to propose to host games and experiment with other versions or other role playing games. We welcome players and DMs of all levels, especially people who may have worries about gatekeeping or ending up in an unfriendly or domineering group.

Days, time, and location will be decided based off the availability of members. Given current circumstances all games are online, and players from all locations are welcome to join.

There is currently one recurring active game in this group "The Deserts of Ajiibwan" -- which is an open world "sandbox" D&D 5e game. Players are welcome to drop-in for single sessions or participate in an ongoing way. See the event description for more information or contact Steve, this event's host for information.

If you would like to host games that are LGBTQA+ friendly and safe, please contact Steve with a description of your event, so you can be added to advertise your events to the group.

Upcoming events (4+)

The Deserts of Ajiibwan: an RPG open world adventure

Needs a location

You stand on edge of the great desert of Ajiibwan, at the outer reaches of a crumbling, but still powerful empire. You've arrived at a small desert fort, after many days hard travel. You've come here for a reason: running away from trouble, seeking your fortune, proving your mettle, or perhaps escaping a disturbing or horrific past?

At the fort, you meet a few other like-minded (or foolhardy!) souls, and agree to venture out beyond the sandstone walls together. Past the Empire guard standing at the rusting iron gates, and the relative safety of the walls, you head out to explore the surrounding area. There are rumors of unknown magic, towering ruins, mysterious underground networks, and spoils from an ancient war between the mythical Bokkaran and a lost race of Giants.

What will you find as you step out into this unknown landscape?

===
This event is part of an open-ended, inclusive game of D&D. This game is an on-going "sandbox" adventure, which means existing players can drop-in, and new and one-time players are always welcome. We should have a few regulars (and some irregulars!), and more people of all kinds are welcome.

The key rules for this game are respect, support, and inclusion. Let's let everyone play and have fun! (Particularly we value role play and not having anyone dominate the experience for others.) Also this is a PG "all ages" game. Generally we have 4-6 players join each game, and there's a mix of regulars and new players.

No commitment is expected - just come for a night and see how you like it! Just sign up onto the waitlist for a game night that works for you, and the organizer will contact you to invite you!

==>> IMPORTANT INFORMATION:
Because Meetup's reservation system doesn't work very well, you can email [masked] if you are interested in joining the game. You can also sign up on the waitlist on Meetup, but I find that when I message people back on meetup, many people don't receive the messages, so email is preferred if you are interested in actually playing!

I handle the waitlist by trying to be fair: I try to balance giving new players a chance to try the game, and letting regular players return to play more. Thanks for understanding!
<<==

If you are coming to the game for the first time, please create a 3rd level character, or you can contact me for help creating a character for you. Use the standard array system for calculating your key stats [15, 14, 13, 12, 10, 8]. You have 20 gold pieces in your pocket, and whatever reasonable gear that makes sense for your character. Feel free to contact me with any questions.

PLEASE NOTE: this game starts with major limitations on magic. No wizard, sorcerer, or warlock classes are available to you, and no spells usable by these classes are available for any class (For example, the cantrip "Blade Ward" is not available to Bards because it is also available to Wizards. Vicious Mockery is available to Bards because it isn't available to Sorcerers/Warlocks/Wizards).

Part of this game will be unlocking magical abilities (you aren't just chasing gold and treasure, but magic and power!).

(If there's a particular spell that you want for your character's role play, let me know and I'm open to granting exceptions to this rule, for your role play. But offensive spells usable by these 3 classes are basically out.)

If possible please bring a backstory to explain how your character decided (or was forced!) to come out to the edge of this great desert.

Beginners are welcome - you don't need to know how to play D&D or have any role playing experience! But please bring an interest to embody your character and participate!

As the GM, I won't fudge rolls, and scale encounters -- it's up to you to read the landscape and stay safe. I will give you environmental clues when you are going somewhere very dangerous. If your character dies, you can always start a new one back in town, and pick up the adventure and exploration with the rest of the party.

The Deserts of Ajiibwan: an RPG open world adventure

Needs a location

You stand on edge of the great desert of Ajiibwan, at the outer reaches of a crumbling, but still powerful empire. You've arrived at a small desert fort, after many days hard travel. You've come here for a reason: running away from trouble, seeking your fortune, proving your mettle, or perhaps escaping a disturbing or horrific past?

At the fort, you meet a few other like-minded (or foolhardy!) souls, and agree to venture out beyond the sandstone walls together. Past the Empire guard standing at the rusting iron gates, and the relative safety of the walls, you head out to explore the surrounding area. There are rumors of unknown magic, towering ruins, mysterious underground networks, and spoils from an ancient war between the mythical Bokkaran and a lost race of Giants.

What will you find as you step out into this unknown landscape?

===
This event is part of an open-ended, inclusive game of D&D. This game is an on-going "sandbox" adventure, which means existing players can drop-in, and new and one-time players are always welcome. We should have a few regulars (and some irregulars!), and more people of all kinds are welcome.

The key rules for this game are respect, support, and inclusion. Let's let everyone play and have fun! (Particularly we value role play and not having anyone dominate the experience for others.) Also this is a PG "all ages" game. Generally we have 4-6 players join each game, and there's a mix of regulars and new players.

No commitment is expected - just come for a night and see how you like it! Just sign up onto the waitlist for a game night that works for you, and the organizer will contact you to invite you!

==>> IMPORTANT INFORMATION:
Because Meetup's reservation system doesn't work very well, you can email [masked] if you are interested in joining the game. You can also sign up on the waitlist on Meetup, but I find that when I message people back on meetup, many people don't receive the messages, so email is preferred if you are interested in actually playing!

I handle the waitlist by trying to be fair: I try to balance giving new players a chance to try the game, and letting regular players return to play more. Thanks for understanding!
<<==

If you are coming to the game for the first time, please create a 3rd level character, or you can contact me for help creating a character for you. Use the standard array system for calculating your key stats [15, 14, 13, 12, 10, 8]. You have 20 gold pieces in your pocket, and whatever reasonable gear that makes sense for your character. Feel free to contact me with any questions.

PLEASE NOTE: this game starts with major limitations on magic. No wizard, sorcerer, or warlock classes are available to you, and no spells usable by these classes are available for any class (For example, the cantrip "Blade Ward" is not available to Bards because it is also available to Wizards. Vicious Mockery is available to Bards because it isn't available to Sorcerers/Warlocks/Wizards).

Part of this game will be unlocking magical abilities (you aren't just chasing gold and treasure, but magic and power!).

(If there's a particular spell that you want for your character's role play, let me know and I'm open to granting exceptions to this rule, for your role play. But offensive spells usable by these 3 classes are basically out.)

If possible please bring a backstory to explain how your character decided (or was forced!) to come out to the edge of this great desert.

Beginners are welcome - you don't need to know how to play D&D or have any role playing experience! But please bring an interest to embody your character and participate!

As the GM, I won't fudge rolls, and scale encounters -- it's up to you to read the landscape and stay safe. I will give you environmental clues when you are going somewhere very dangerous. If your character dies, you can always start a new one back in town, and pick up the adventure and exploration with the rest of the party.

The Deserts of Ajiibwan: an RPG open world adventure

Needs a location

You stand on edge of the great desert of Ajiibwan, at the outer reaches of a crumbling, but still powerful empire. You've arrived at a small desert fort, after many days hard travel. You've come here for a reason: running away from trouble, seeking your fortune, proving your mettle, or perhaps escaping a disturbing or horrific past?

At the fort, you meet a few other like-minded (or foolhardy!) souls, and agree to venture out beyond the sandstone walls together. Past the Empire guard standing at the rusting iron gates, and the relative safety of the walls, you head out to explore the surrounding area. There are rumors of unknown magic, towering ruins, mysterious underground networks, and spoils from an ancient war between the mythical Bokkaran and a lost race of Giants.

What will you find as you step out into this unknown landscape?

===
This event is part of an open-ended, inclusive game of D&D. This game is an on-going "sandbox" adventure, which means existing players can drop-in, and new and one-time players are always welcome. We should have a few regulars (and some irregulars!), and more people of all kinds are welcome.

The key rules for this game are respect, support, and inclusion. Let's let everyone play and have fun! (Particularly we value role play and not having anyone dominate the experience for others.) Also this is a PG "all ages" game. Generally we have 4-6 players join each game, and there's a mix of regulars and new players.

No commitment is expected - just come for a night and see how you like it! Just sign up onto the waitlist for a game night that works for you, and the organizer will contact you to invite you!

==>> IMPORTANT INFORMATION:
Because Meetup's reservation system doesn't work very well, you can email [masked] if you are interested in joining the game. You can also sign up on the waitlist on Meetup, but I find that when I message people back on meetup, many people don't receive the messages, so email is preferred if you are interested in actually playing!

I handle the waitlist by trying to be fair: I try to balance giving new players a chance to try the game, and letting regular players return to play more. Thanks for understanding!
<<==

If you are coming to the game for the first time, please create a 3rd level character, or you can contact me for help creating a character for you. Use the standard array system for calculating your key stats [15, 14, 13, 12, 10, 8]. You have 20 gold pieces in your pocket, and whatever reasonable gear that makes sense for your character. Feel free to contact me with any questions.

PLEASE NOTE: this game starts with major limitations on magic. No wizard, sorcerer, or warlock classes are available to you, and no spells usable by these classes are available for any class (For example, the cantrip "Blade Ward" is not available to Bards because it is also available to Wizards. Vicious Mockery is available to Bards because it isn't available to Sorcerers/Warlocks/Wizards).

Part of this game will be unlocking magical abilities (you aren't just chasing gold and treasure, but magic and power!).

(If there's a particular spell that you want for your character's role play, let me know and I'm open to granting exceptions to this rule, for your role play. But offensive spells usable by these 3 classes are basically out.)

If possible please bring a backstory to explain how your character decided (or was forced!) to come out to the edge of this great desert.

Beginners are welcome - you don't need to know how to play D&D or have any role playing experience! But please bring an interest to embody your character and participate!

As the GM, I won't fudge rolls, and scale encounters -- it's up to you to read the landscape and stay safe. I will give you environmental clues when you are going somewhere very dangerous. If your character dies, you can always start a new one back in town, and pick up the adventure and exploration with the rest of the party.

The Deserts of Ajiibwan: an RPG open world adventure

Needs a location

You stand on edge of the great desert of Ajiibwan, at the outer reaches of a crumbling, but still powerful empire. You've arrived at a small desert fort, after many days hard travel. You've come here for a reason: running away from trouble, seeking your fortune, proving your mettle, or perhaps escaping a disturbing or horrific past?

At the fort, you meet a few other like-minded (or foolhardy!) souls, and agree to venture out beyond the sandstone walls together. Past the Empire guard standing at the rusting iron gates, and the relative safety of the walls, you head out to explore the surrounding area. There are rumors of unknown magic, towering ruins, mysterious underground networks, and spoils from an ancient war between the mythical Bokkaran and a lost race of Giants.

What will you find as you step out into this unknown landscape?

===
This event is part of an open-ended, inclusive game of D&D. This game is an on-going "sandbox" adventure, which means existing players can drop-in, and new and one-time players are always welcome. We should have a few regulars (and some irregulars!), and more people of all kinds are welcome.

The key rules for this game are respect, support, and inclusion. Let's let everyone play and have fun! (Particularly we value role play and not having anyone dominate the experience for others.) Also this is a PG "all ages" game. Generally we have 4-6 players join each game, and there's a mix of regulars and new players.

No commitment is expected - just come for a night and see how you like it! Just sign up onto the waitlist for a game night that works for you, and the organizer will contact you to invite you!

==>> IMPORTANT INFORMATION:
Because Meetup's reservation system doesn't work very well, you can email [masked] if you are interested in joining the game. You can also sign up on the waitlist on Meetup, but I find that when I message people back on meetup, many people don't receive the messages, so email is preferred if you are interested in actually playing!

I handle the waitlist by trying to be fair: I try to balance giving new players a chance to try the game, and letting regular players return to play more. Thanks for understanding!
<<==

If you are coming to the game for the first time, please create a 3rd level character, or you can contact me for help creating a character for you. Use the standard array system for calculating your key stats [15, 14, 13, 12, 10, 8]. You have 20 gold pieces in your pocket, and whatever reasonable gear that makes sense for your character. Feel free to contact me with any questions.

PLEASE NOTE: this game starts with major limitations on magic. No wizard, sorcerer, or warlock classes are available to you, and no spells usable by these classes are available for any class (For example, the cantrip "Blade Ward" is not available to Bards because it is also available to Wizards. Vicious Mockery is available to Bards because it isn't available to Sorcerers/Warlocks/Wizards).

Part of this game will be unlocking magical abilities (you aren't just chasing gold and treasure, but magic and power!).

(If there's a particular spell that you want for your character's role play, let me know and I'm open to granting exceptions to this rule, for your role play. But offensive spells usable by these 3 classes are basically out.)

If possible please bring a backstory to explain how your character decided (or was forced!) to come out to the edge of this great desert.

Beginners are welcome - you don't need to know how to play D&D or have any role playing experience! But please bring an interest to embody your character and participate!

As the GM, I won't fudge rolls, and scale encounters -- it's up to you to read the landscape and stay safe. I will give you environmental clues when you are going somewhere very dangerous. If your character dies, you can always start a new one back in town, and pick up the adventure and exploration with the rest of the party.

Past events (53)

Photos (7)