Red Markets Session 6: Return of the White Knights


In the new future of Red Markets, the zombie apocalypse has happened and everything west of the Mississippi has been abandoned.

As Takers, freelance contractors on the wrong side of the wall, you've got to hustle if you want to earn your way out. You've got to gamble on some dangerous jobs. Will you be able to get you and your family to safety, or will the costs, both mental and physical, be too much to bear?

The Pioneer Expeditionary Group have managed to retrieve a manuscript from under the noses of armed Archivists. There is an energy in the air. Soon the trains will begin their sojourns. Will they bring good fortune or ill?

Note: I'm currently full up on players at the moment. This session is only for players that I've run through character gen.