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Paola E P R


Los Angeles, CA
Hometown: Los Angeles

Member since:

July 23, 2013


How long have you been using Unity? What is your level of proficiency in Unity?

I've been using Unity for almost a year to implement 3D content, character animation, technical animation support, UI animation, and particle FX animation.

What other game development / 3D package do you use?

I use Maya for Animation, Rigging, Skinning, Modeling, Unwrapping, Texturing with Base Knowledge of: Physics and nCloth Simulation I use MOTION BUILDER for Animation, Characterize-Rigging, Retarget, Edit-Enhance Performance. Also use ADOBE CREATIVE SUITE programs such as Photoshop, Premiere, and with Base Knowledge of: After Effects, Illustrator, Flash, InDesign. I've used UNREAL 3 ENGINE to create Particle FX, Morph Targets, with base knowledge of Kismet, Matinee, Materials. And finally, I've used CLO3D to Create nCloth mesh, UV’s, and nCloth Physics Draping Simulation.

Suggestions and ideas to help us improve the group? What do you want to see more from a user group?

No answer yet


Paola is a Character Animator & 3D Generalist that was bitten by the animation bug at a very young age - watching cartoons on Saturday mornings with a bowl of lucky charms in hand followed by competition for Rainbow Cup Gold against her bros.


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