- Public Speaking for Designers,Pt2: Getting Comfortable...(Tickets on EVENTBRITE)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://wtd-public-speaking-for-designers-pt2.eventbrite.com?aff=meetup *** -- This event is presented by IxDA Seattle (http://ixdaseattle.org) and Women Talk Design (https://womentalkdesign.com). Thank you to HBO Seattle for hosting! Whether speaking at a conference or in a team meeting, public speaking is a critical skills for designers. Join Women Talk Design + IXDA Seattle in a workshop series that will cover the essentials of public speaking. Where should you start? How do you create a talk that’s compelling? What should you do if you freeze while you’re presenting? Part 1 (https://wtd-public-speaking-for-designers-pt1.eventbrite.com?aff=meetup) of this 2-part workshop in November focused on storytelling and outlining a talk. This is part 2. It will focus on feeling comfortable on stage. Leave this workshop with tips for feeling confident when giving a public talk, or speaking on stage, and practice presenting! **Please come to the workshop with a 3-min story you can use to practice. It can be about anything.
- Beyond the Design Sprint: Creating Timeless Research...(Tickets on EVENTBRITE)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/beyond-the-design-sprint-creating-timeless-research-w-joe-munko-tickets-52840397050?aff=meetup *** -- This event is presented by IxDA Seattle (http://ixdaseattle.org). Thank you to Blink (https://blinkux.com) for hosting! Blink is a UX research and design firm that works with great companies to create meaningful digital products, brands, and experiences. Design moves fast in tech. The design sprint is widely embraced because it progresses teams toward their end goals. Yet it often demands hastily-reviewed user feedback in lieu of deeper levels of UX inquiry. How can we move from conducting one-off studies that produce disposable insights to building durable human-centered knowledge? How do we conduct UX research that connects into design and engineering cycles while also informing product strategy over the long term? In this talk, Joe Munko will outline how and why he's instituted an ethos of timeless research within Microsoft's Research and Insight team. He'll present their process of curating a body of knowledge about customers’ beliefs, capabilities, and needs, leveling that up to organizational knowledge, and applying these insights to future product development. He'll discuss how his team leverages their research repository to connect their generative and agile research over time and across products. He'll also speak to the importance of teaching product teams how to use this repository to meet their own specific goals. His team has developed a suite of tools and trainings that allow product managers and designers to mine this growing collection of data, empowering them to find not only the answers they need but also the best human-centered questions to ask from the very beginning of product development. THE SPEAKER Joe Munko (https://www.linkedin.com/in/joe-munko-b99914/), Partner Director of Research & Insight, Windows & Devices Group at Microsoft Joe Munko has managed teams of 100+ researchers, data scientists, and analysts to execute primary and secondary customer research at Microsoft. Over the past nine years, Munko has driven a vision of innovation in User Research, leading to development of ground-breaking new methods, tools and processes that revolutionize the way researchers do their work. In this talk Munko speaks to the challenges and experience of building the case for and delivering on the promise of scaling customer obsession at Microsoft.
- Public Speaking for Designers,Pt1: Storytelling and...(Tickets on EVENTBRITE)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://wtd-public-speaking-for-designers-pt1.eventbrite.com?aff=meetup *** -- This event is presented by IxDA Seattle (http://ixdaseattle.org) and Women Talk Design (https://womentalkdesign.com). Thank you to HBO Seattle for hosting! Whether speaking at a conference or in a team meeting, public speaking is a critical skills for designers. Join Women Talk Design + IXDA Seattle in a workshop series that will cover the essentials of public speaking. Where should you start? How do you create a talk that’s compelling? What should you do if you freeze while you’re presenting? Part 1 of this 2-part workshop will focus on storytelling and outlining a talk. Part 2 (https://wtd-public-speaking-for-designers-pt2.eventbrite.com?aff=meetup) will focus on feeling comfortable on stage. Leave this first workshop with a framework you can use next time you need to craft a talk.
- Inclusive Design Thinking: A Toolkit for Accessibility (Tickets on EVENTBRITE)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/inclusive-design-thinking-world-ixd-day-in-seattle-tickets-49715131296?aff=meetup *** -- This event is presented by IxDA Seattle (http://ixdaseattle.org/) as part of the inaugural World Interaction Design Day (https://interactiondesignday.org/), focusing on diversity and inclusion in design. Despite being philosophically aligned with inclusive design thinking, many well-intentioned designers and developers still fail to communicate accessibility requirements and issues to their larger teams. This presentation will help enable those who wish to create artifacts that effectively communicate accessibility requirements with software development teams, resulting in more accessible products. This presentation will explore tools, techniques, and best practices for documenting digital accessibility requirements in a clear and concise way to be leveraged by designers, engineers, testers, business stakeholders, and other professionals concerned with accessibility. We’ll explore how to document user workflows, navigation patterns, and content specifically targeting assistive technology. Attendees will leave with a toolkit of resources they can use to express accessibility requirements in their feature requirements, designs, and test cases. THE SPEAKER Jack Nicolai is the Accessibility Product Manager for Adobe’s Creative Cloud portfolio of software. Jack’s 18 years as a technology professional have included work as an engineer, animator, digital designer, software instructor, manager, and entrepreneur, creating interactive digital experiences for top brands. For the last 5 years, he has worked closely with product development teams as a development lead and product manager to deliver best-in-class digital products for web, mobile and desktop which embrace accessibility and the principles of Inclusive Design.
- Design Jam: Design for Dystopia (Tickets on EVENTBRITE)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/design-for-dystopia-design-jam-tickets-48189371708?aff=meetup *** -- This event is presented by IxDA Seattle(http://ixdaseattle.org/) as part of the Seattle Design Festival (https://www.designinpublic.org/event/). Join IxDA Seattle for a dystopian design jam exploring the impact of trust when everything falls apart. After a small amount of networking, attendees will break into teams to prototype design solutions for natural disasters, emergency events, and other catastrophes inspired by the themes and guidelines provided by facilitators. Expect the unexpected and save the world with design! Each team will have a chance to present and discuss their solutions at the end of the session. Food & beverages provided.
- Community Speakers: Building Trust Through Design (Tickets on EVENTBRITE)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/building-trust-through-design-community-speakers-tickets-48511170216?aff=meetup *** -- This event is presented by IxDA Seattle(http://ixdaseattle.org/) as part of the Seattle Design Festival (https://www.designinpublic.org/event/). Join IxDA Seattle for an evening of lightning talks (< 10 min each) from local designers and technologists. Presenters will share their perspectives on the complex topic of building trust through design. Expand your understanding of how trust and the design process are intertwined. Join us to explore how bolstering trust enhances the design discipline's relevance in today's world and how technology might be changing our concepts of trust. Before diving into presentations, the evening will kick off with an opportunity to meet the speakers and other attendees. SPEAKERS (see eventbrite listing for more details!) = Designing for Trust in AI = Dr. Arathi Sethumadhavan - Senior Design Research Manager @ Microsoft = J'ai perdu ma clé: What Losing the Keys to My AirBnB Taught Me About Designing for Trust in The Sharing Economy = Ronald Viernes - Senior Visual Designer @ Blink = Designing for Security: Stories + Principles of Trust, Safety & Privacy = Cheryl Couris + Carolyn Huynh - Interaction Designers @ Google = Trust Me: I'm a Designer. = Tony Yates - Director of Design Strategy @ Smartsheet = Accessibility and Trust = Devon Persing - Senior UX Developer / Accessibility Specialist @ Shopify = Putting the U in Trust: The Foundations of Building Trust Through Design = Rachel Anderson - Jr. UI/UX Designer @ RobustWealth Inc.
- Design (Research) in the Wild:A conversation w Brenda Laurel(EVENTBRITE tickets)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/design-research-in-the-wild-a-conversation-with-brenda-laurel-tickets-48262761218?aff=meetup *** -- This event is presented by IxDA Seattle (http://ixdaseattle.org) and sponsored by Artefact (http://artefactgroup.com). Design research can be difficult, even for practiced professionals. Overcoming challenges of implementation, bias, and even institutional resistance to methods can take a toll on your effectiveness as a designer and researcher. So how does a pioneer of Interaction Design approach these problems, and what does her process look like? As one of the founders of the Interaction Design discipline, Brenda Laurel (https://en.wikipedia.org/wiki/Brenda_Laurel) has a great understanding of the adversity that can come with researching and designing interactions. Luckily, she’s willing to share with us her expertise, perspectives, and holistic philosophical approach through an engaging dialogue. Artefact will host the IxDA Seattle community on Thursday, August 9th for a lively interview with Interaction Design pioneer Brenda Laurel, conducted by local UX educator and entrepreneur Bram Wessel. Join us to influence your own design process and endeavor to challenge your assumptions by exploring the role of generative design research in interaction design. SCHEDULE 6:30p | Doors open 6:30 - 7:00p | people arrive; food & drink & spontaneous conversation 7:00 - 8:00p | Brenda Laurel interview 8:00 - 8:30p | more food & drink & spontaneous conversation 8:30p | clean up! THE SPEAKER Brenda Laurel (https://www.linkedin.com/in/blaurel/) has worked in interactive media since 1976—in the computer game industry from Atari to Activision, and in research labs at Atari, Interval Research, and as a Distinguished Engineer at Sun Labs. At the Banff Centre, she co-designed and produced the ground-breaking VR piece, Placeholder. She researched gender and technology at Interval and co-founded Purple Moon—interactive media for girls—in 1996. She designed and chaired the Graduate Media Design Program at Art Center College of Design [masked]) and the Graduate Design Program at California College of the Arts [masked]). She received the Trailblazer award from Indiecade in 2015 and the Nextant Prize from the Virtual World Society in 2017. Her books include The Art of Human-Computer Interface Design (1990), Utopian Entrepreneur (2001), Design Research: Methods and Perspectives (2004), and Computers as Theatre, Second Edition (2014). Her recent papers include “What Is Virtual Reality?” (Medium) and “AR and VR: Cultivating the Garden” (MIT Press Journal Presence). In addition to serving on the international Board of Directors for the Interaction Design Association (IxDA), she is also a member of the Board of Directors for the Virtual World Society and the Communication Research Institute in Australia. THE INTERVIEWER Bram Wessel, Co-founder & Principal at Factor; Executive Producer - Interaction 19 Bram Wessel believes that technology should enable natural experiences for real people. Bram has designed experiences for high-impact brands such as Adobe, Amazon, Backcountry, Crate & Barrel, Disney, Intel, Microsoft, Nordstrom, Safeco, Starbucks, Volvo, UW Medicine, and many others. A tireless advocate for the IA/UX discipline, Bram is a frequent speaker at conferences (most recently Interaction 18). Bram is committed to educating the next generation of practitioners through the UX Certificate Program at the School of Visual Concepts where he sits on the curriculum committee, and as a guest lecturer at the University of Washington. Bram is an advisor and past board member of IxDA Seattle, and Director of Development for the Information Architecture Institute (IAI).
- Voice-first Design in Healthcare:Techniques & Opportunities (EVENTBRITE tickets)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/vui-tickets-47532347531?aff=meetup *** -- Did you know that voice user interfaces (VUIs) are being used personalize healthcare and even to improve patient outcomes? Join us on Thursday, July 19th to learn about the exciting ways in which companies are using voice-first technology to improve healthcare, and how you can, too. After giving an overview of the voice-first industry, Ilana will take you through practical tips you can use to design your own conversations, including how to broach even the most sensitive of health topics and how to keep patients engaged over time. This event is presented by IxDA Seattle (http://ixdaseattle.org/) and the Design for Healthcare Meetup (https://www.meetup.com/Design-for-Healthcare/), and is supported by Socrata (https://socrata.com/). THE SPEAKER Ilana Shalowitz (https://www.linkedin.com/in/seamstressofstories/) is the Voice UI Design Manager at Wolters Kluwer Health (Emmi) where she specializes in combining conversation design principles and technology to improve population health outcomes. Her approach to voice design is primarily anthropological: the foundations of her designs rest on understanding the cultural underpinnings of behavior and associated symbolism. Ilana's work has been featured nationally and internationally, and she will be delivering the keynote address at the Voice of Healthcare Summit (https://www.vohsummit.com/) this August. SCHEDULE 6:00p | Doors open 6:00 - 6:30p | food & drink & spontaneous conversation 6:30 - 8:00p | presentation and audience Q&A 8:00 - 8:30p | more food & drink & spontaneous conversation 8:30p | clean up!
- Metamorphosis: Using the Design Process to Empower Change(Tickets on EVENTBRITE)
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/metamorphosis-using-the-design-process-to-empower-change-tickets-46312768738?aff=meetup *** -- When practiced effectively, design has the capacity to shift our perspective and understanding. The world has many problems, but as designers we have a process that can help. What does it look like to apply the design process to larger initiatives in a company or even a community? By focusing on human needs, businesses can uncover new directions, product ideas, and initiatives that move beyond the expected. At this event, our panel of designers and product managers will share their journeys of using the design process to catalyse change in their teams, organizations, and communities. Join us to gain a broader appreciation of the design process and to explore the power it possesses to drive change in the world! This event is organized by IxDA Seattle (http://ixdaseattle.org). THE PANELISTS Moderated by Mike Knecht – Design Manager at Zillow (www.linkedin.com/in/mpknecht) * Surya Vanka – Founder & Principal of AUTHENTIC Design (www.linkedin.com/in/suryavanka/) * Whitney Thoren – Leadership Development at Zillow (https://www.linkedin.com/in/whitneythoren/) * Masuma Henry – Design Director at Amazon (https://www.linkedin.com/in/masumahenry/) * Eric Tucker – Sr UX Manager at Zillow (https://www.linkedin.com/in/eric-tucker-6048694) SCHEDULE 6:00p | Doors open 6:00 - 6:30p | food & drink & spontaneous conversation 6:30 - 7:30p | panel discussion & questions 7:30 - 8:00p | more food & drink & spontaneous conversation 8:00p | clean up!
- Designing Experiences that Resonate (Tickets on EVENTBRITE)
Bill & Melinda Gates Foundation Discovery Center
*** YOU MUST BUY TICKETS ON EVENTBRITE TO ATTEND: https://www.eventbrite.com/e/designing-experiences-that-resonate-w-charlotte-beall-tickets-45665911972?aff=meetup *** -- Everyone experiences the world differently. When creating experiences meant for a wide variety of people, how should designers consider those differences? How can we use that knowledge to design experiences that truly resonate with people? In this event we extend the practice of User Experience, from screens to physical spaces, as we learn how we can create engaging, relevant, and meaningful learning experiences for diverse audiences in an environment. With decades of experience in designing museums and using multimedia interactively to tell stories and create engaging learning spaces, Charlotte Beall will dive deep into the processes of designing physical interactive experiences for audiences with different learning and developmental styles to engage people of different experiences, abilities, and backgrounds. Join us at the Bill & Melinda Gates Foundation Discovery Center at 6PM to experience the space and view the latest exhibit. Charlotte’s presentation will follow the exhibit exploration time. This event is organized by IxDA Seattle (http://ixdaseattle.org). All proceeds from this event will be donated to Be:Seattle (http://beseattle.com). Contact us at [masked] if you need assistance to attend the event. ABOUT THE SPEAKER Charlotte Beall (https://www.impatientoptimists.org/Authors/B/Charlotte-Beall) - Deputy Director, Bill & Melinda Gates Foundation Discovery Center, Community and Civic Engagement Charlotte is passionate about the importance of informal learning and has envisioned and implemented immersive environments and activities for thousands of people of all ages. Since June of 2011, Charlotte has led a team at the Bill & Melinda Gates Foundation Discovery Center to Educate, Inspire and Motivate audiences about ways people and organizations are helping create healthier productive communities worldwide. Charlotte has traveled internationally in addition to serving in the Peace Corps in Sierra Leone in the 1980’s. Her past work includes developing and curating art exhibitions, developing hands on exhibitions for children’s museums, and informal learning experiences. She graduated from the University of Vermont in Early Childhood and Human Development, and was the Director of Exhibits and Education at the Children’s Museum Seattle from[masked], the artist coordinator at Arts Corps from 2004 - 2006, and had her own business in exhibit development and design from[masked]. SCHEDULE 6:00p | Doors open 6:00 - 6:30p | food & drink & spontaneous conversation & explore the Discovery Center! 6:30 - 7:30p | presentation & questions 7:30 - 8:00p | more food & drink & spontaneous conversation 8:00p | clean up!