What we're about

Well, coronavirus happened, and now we're all inside, all the time. But that doesn't mean that you can't get your tabletop on: we're now running our groups via Roll20!

If you don't see a group running the module you want or our groups are all full (as they often are), consider starting a group yourself! Message us and we can help you get set up running your own virtual tabletop!

Otherwise...

Looking for people to play D&D, Pathfinder, board games, TCGs, etc. with?

Trying to find an excuse to check out Total Escape Games, the not-at-all-exaggerated PREMIERE GAMING SPACE IN THE DENVER METRO AREA?! (not a sponsored message)

For all this and more, consider swinging by our nameless gaming Meetup group at TEG, located at 6831 W 120th Ave, Broomfield, CO 80020 (well, when the pandemic's over). We are tremendously welcoming to gamers of all shapes, sizes, and skill levels! We are only moderately tolerant of gamers with no goddamn sense of humor, but we'll see if we can work something out.

Currently playing: D&D5E Storm King's Thunder, Curse of Strahd, Dungeon of the Mad Mage (Undermountain), and a TOP SECRET HOMEBREW CAMPAIGN

Upcoming events (4+)

D&D 5E - Storm King's Thunder

Needs a location

We are now full again, unfortunately.

The people of the Savage North are used to danger; that's why only the most hardy and adventurous of frontiermen dare to make their homes in this vast region of Faerun, where every day could bring devastating storms, orc hordes swarming from the mountains, and whatever ancient beings sleep in the ruins that dot the land. But when giants begin to move, even the most grizzled Northerners think twice.

For reasons unknown, giants of all varieties - Fire, Hill, Stone, Frost, and Storm - have turned the North into a battleground, with smallfolk caught up in their wake. Before these mighty beings, swords and arrows are as toothpicks, walls and fortresses minor inconveniences. But where walls and weapons fail, heroes cannot. Will you answer the call to arms?

Storm King's Thunder is a D&D 5E campaign. We are currently at level 8! If you are interested in attending, YOU MUST RSVP! If possible, please bring dice, paper/writing tools, a sense of humor, patience, and all the imagination you can muster. And as always, please adhere to basic etiquette. I hope to see you all in the Savage North!

D&D 5E - Storm King's Thunder

Needs a location

We are now full again, unfortunately.

The people of the Savage North are used to danger; that's why only the most hardy and adventurous of frontiermen dare to make their homes in this vast region of Faerun, where every day could bring devastating storms, orc hordes swarming from the mountains, and whatever ancient beings sleep in the ruins that dot the land. But when giants begin to move, even the most grizzled Northerners think twice.

For reasons unknown, giants of all varieties - Fire, Hill, Stone, Frost, and Storm - have turned the North into a battleground, with smallfolk caught up in their wake. Before these mighty beings, swords and arrows are as toothpicks, walls and fortresses minor inconveniences. But where walls and weapons fail, heroes cannot. Will you answer the call to arms?

Storm King's Thunder is a D&D 5E campaign. We are currently at level 8! If you are interested in attending, YOU MUST RSVP! If possible, please bring dice, paper/writing tools, a sense of humor, patience, and all the imagination you can muster. And as always, please adhere to basic etiquette. I hope to see you all in the Savage North!

D&D 5E - Storm King's Thunder

Needs a location

We are now full again, unfortunately.

The people of the Savage North are used to danger; that's why only the most hardy and adventurous of frontiermen dare to make their homes in this vast region of Faerun, where every day could bring devastating storms, orc hordes swarming from the mountains, and whatever ancient beings sleep in the ruins that dot the land. But when giants begin to move, even the most grizzled Northerners think twice.

For reasons unknown, giants of all varieties - Fire, Hill, Stone, Frost, and Storm - have turned the North into a battleground, with smallfolk caught up in their wake. Before these mighty beings, swords and arrows are as toothpicks, walls and fortresses minor inconveniences. But where walls and weapons fail, heroes cannot. Will you answer the call to arms?

Storm King's Thunder is a D&D 5E campaign. We are currently at level 8! If you are interested in attending, YOU MUST RSVP! If possible, please bring dice, paper/writing tools, a sense of humor, patience, and all the imagination you can muster. And as always, please adhere to basic etiquette. I hope to see you all in the Savage North!

D&D 5E - Storm King's Thunder

Needs a location

We are now full again, unfortunately.

The people of the Savage North are used to danger; that's why only the most hardy and adventurous of frontiermen dare to make their homes in this vast region of Faerun, where every day could bring devastating storms, orc hordes swarming from the mountains, and whatever ancient beings sleep in the ruins that dot the land. But when giants begin to move, even the most grizzled Northerners think twice.

For reasons unknown, giants of all varieties - Fire, Hill, Stone, Frost, and Storm - have turned the North into a battleground, with smallfolk caught up in their wake. Before these mighty beings, swords and arrows are as toothpicks, walls and fortresses minor inconveniences. But where walls and weapons fail, heroes cannot. Will you answer the call to arms?

Storm King's Thunder is a D&D 5E campaign. We are currently at level 8! If you are interested in attending, YOU MUST RSVP! If possible, please bring dice, paper/writing tools, a sense of humor, patience, and all the imagination you can muster. And as always, please adhere to basic etiquette. I hope to see you all in the Savage North!

Past events (794)

D&D 5E - Storm King's Thunder

Needs a location

Photos (33)