September 24, 2010
the creativity of your own world, your scenario, your canvas, its fun to make stuff and watch it just go on its own with an audience that digs it
beginner but depends really, used to be involved in level design during the doom/quake days, but not much of a 3d person any more, currently in dev on social networking games, and ipad experiments
fun and whatever profit can be had, mostly for fun and learning,
vision, concepting, game design, AI, mad hatter stuff, - i'm not a coder, just the grand schemer
Founder of BigKittyLabs, indie dev shop in Columbus for web, IOS, droid and win7 phone apps/development. We like the rapid prototype space the most making our own concepts and helping startups get off the ground faster.