- The Non-Designer's Design Book
February’s book is "The Non-Designer’s Design Book" by Robin Williams Getting the book: Amazon for book & e-book: shorturl.at/alAI9 Google Books for e-book: shorturl.at/ilBY8 For Students: shorturl.at/qx468 Goodreads – keep up with your peers!: https://www.goodreads.com/book/show/41597.The_Non_Designer_s_Design_Book Consider sharing your copy if you own the book and have read it or you own the book and can't make the meetup. You're welcome to post in the comments if you'd like to share your book. “So you have a great concept and all the fancy digital tools you could possibly require—what's stopping you from creating beautiful pages? Namely the training to pull all of these elements together into a cohesive design that effectively communicates your message. Not to worry: This book is the one place you can turn to find quick, non-intimidating, excellent design help. In The Non-Designer's Design Book, 2nd Edition, best-selling author Robin Williams turns her attention to the basic principles of good design and typography. All you have to do is follow her clearly explained concepts, and you'll begin producing more sophisticated, professional, and interesting pages immediately. Humor-infused, jargon-free prose interspersed with design exercises, quizzes, illustrations, and dozens of examples make learning a snap—which is just what audiences have come to expect from this best-selling author." - Goodreads Summary
- Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces
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November's book is "Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces" by Carolyn Snyder Getting the book: Amazon for book & e-book: https://amzn.to/2mZyNme Google Books for e-book: https://bit.ly/2lUrL2a For Students: https://bit.ly/2lq1bxz https://bit.ly/2m3js3Z Goodreads – keep up with your peers!: https://bit.ly/2m3k6OX Consider sharing your copy if you own the book and have read it or you own the book and can't make the meetup. You're welcome to post in the comments if you'd like to share your book. "Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work." - Goodreads Summary
- Emotional Design: Why We Love (or Hate) Everyday Things
October's book is "Emotional Design: Why We Love (Or Hate) Everyday Things" by Don Norman, our favourite UX writer! Getting the book: Amazon for book & e-book: https://www.amazon.com/gp/product/0465051367/ref=ox_sc_act_title_1?smid=ATVPDKIKX0DER&psc=1 Google Books for e-book: https://play.google.com/store/books/details/Don_Norman_Emotional_Design?id=QtWSu3zBtPoC For UWaterloo Students: http://primo.tug-libraries.on.ca/primo_library/libweb/action/dlDisplay.do?docId=vtug5254923&institution=WATERLOO&vid=WATERLOO&search_scope=books_tab&onCampus=false&indx=1&bulkSize=2&dym=true&highlight=true&group=GUEST&query=any,contains,emotional%20design Goodreads – keep up with your peers!: https://www.goodreads.com/book/show/841.Emotional_Design?from_search=true Indigo Conestoga: call ahead, they have one copy available, or might be able to order more in. Consider sharing your copy if you own the book and have read it or you own the book and can't make the meetup. You're welcome to post in the comments if you'd like to share your book. "Emotional Design articulates the profound influence of the feelings that objects evoke, from our willingness to spend thousands of dollars on Gucci bags and Rolex watches, to the impact of emotion on the everyday objects of tomorrow.Norman draws on a wealth of examples and the latest scientific insights to present a bold exploration of the objects in our everyday world. Emotional Design will appeal not only to designers and manufacturers but also to managers, psychologists, and general readers who love to think about their stuff." - Goodreads Summary
- Designing for Behavior Change: Applying Psychology and Behavioral Economics
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September's book is by Stephen Wendel, a behavioural social scientist with HelloWallet, who conducts original research on financial behaviour and coordinates the research of leading behavioural economists and psychologists. "Stephen Wendel [...] takes you step-by-step through the process of applying behavioural economics and psychology to the practical problems of product design and development. Using a combination of lean and agile development methods, you’ll learn a simple iterative approach for identifying target users and behaviours, building the product, and gauging its effectiveness. Discover how to create easy-to-use products to help people make positive changes." (Amazon) Amazon for book & e-book: https://www.amazon.ca/Designing-Behavior-Change-Psychology-Behavioral/dp/1449367623 UWaterloo for e-book: https://primo.tug-libraries.on.ca/primo_library/libweb/action/dlDisplay.do?docId=vtug5253381&institution=WATERLOO&vid=WATERLOO&search_scope=books_tab&onCampus=false&indx=1&bulkSize=2&dym=true&highlight=true&group=GUEST&query=any,contains,Designing%20for%20Behavior%20Change%20Applying%20Psychology%20and%20Behavioral%20Economics Google Books for e-book: https://books.google.ca/books?id=dXL0AQAAQBAJ
- Persuasive Technology: Using Computers to Change What We Think and Do
This month's book is by B.J. Fogg, director of the Persuasive Technology Lab at Stanford University. This book reveals how web sites, software applications, and mobile devices can be used to change people's attitudes and behaviour. It explores ethics as well as other defining principles to help in aiding understanding of the persuasiveness of interactive technology.
- A Web for Everyone: Designing Accessible User Experiences
This month's book is by Sarah Horton, a consultant for strategic planning for websites and web applications who also does accessibility and usability reviews. The book is talking to designers in charge of the user experience, development, or strategy for a web site, A Web for Everyone will help you make your site accessible without sacrificing design or innovation. Rooted in universal design principles, this book provides solutions: practical advice and examples of how to create sites that everyone can use.
- Lean UX: Applying Lean Principles to Improve User Experience
The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up—how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn.
- Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
From three partners at Google Ventures, a unique five-day process for solving tough problems, proven at more than a hundred companies. Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It’s for anyone with a big opportunity, problem, or idea who needs to get answers today.
- Creativity Inc
An incisive book about creativity in business and managing creative minds. It is, at heart, a book about creativity—but it is also, as the author, Pixar co-founder and president Ed Catmull writes, “an expression of the ideas that I believe make the best in us possible.” Workshop leads: Rachelle and Tiho
- Reflecting on 2018, Planning 2019
In 2018, the book club hosted three events using the new format, and we would like to reflect on what worked and what could be improved in the future. We would also like your input in planning the books for 2019. Please join us for a casual evening where we can greet new members and chat about another fun year of UX in the written word.