There are some things to take into consideration when addressing multiple platforms. Tassilo, from Bumblebee, will talk about his experience with exactly that as well as about developing for Windows 8 in particular. He is joined by Kristina Rothe, Microsoft Germany.
Unity (the game engine) has become the de-facto standard in the indie and mobile parts of the games industry. A lot of developers in Berlin have adopted the tech since it was released in 2005 and now it's time to to share our insights and get the most out of the engine. This meetup is mostly targeted at advanced / experienced Unity users who want to discuss the problems that you run into when you actually release a polished game with Unity - stuff that is not in the engine's documentation already.
++++++++ please note that this event is hosted by Microsoft. However, it is related to Unity3D and it's also a great opportunity to meet in person. ++++++++