What we're about

Virtual Reality is much more than an HMD, it depends on a good audio experience. Let's discuss the state of the art in audio spatialization, recording equipment , players, and techniques, SDKs for Unity, Unreal, Web, etc. and all things VR Audio!

Topics will include (but not limited to): Audio for games, VR movies, The Web, Mobile. VR for the Blind, binaural beats, audio cues for directing attention, and anything else you can suggest.

Upcoming events (1)

Meet to share the latest in VR audio!
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Needs a location

We will have speakers and demos which feature VR audio tech and techniques. If you are an audio specialist or represent an audio company working in VR, this is the place to show off your stuff.