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Dungeon Crawl Classics Gaming Session

  • Apr 21, 2013 · 12:00 PM
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GM is Dan. E.

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  • Dan E

    16 peasants and 2 hens enter, but only 8 peasants escape with their lives and more wealth than they've ever seen before. Poor hens, they didn't stand a chance...

    April 22, 2013

    • Ian H.

      Don't forget that bag of dirt, we'll never see another like it again

      April 22, 2013

  • A former member
    A former member

    When I heard I was going to be making four 0 characters for Dungeon Crawl Classics and that I should expect them to die quickly I was to be honest a bit concerned. GM Dan said this would be a lesson about mortality. And it sure was. I had to roll all aspects of each character except name, sex, & alignment. The Dice were not rolling in my favor and I wound up with four characters that were the equivalent of Dumb and Dumber. All my characters intelligence were 7 & below. I usually play female magic users who were beaming with intelligence so this was a first for me. I wound up with a wizard's apprentice with a 4 intelligence who couldn't read her magic books let alone common. So the black grimore she had was useless. The rest of my characters were male a hunter, a parsnip farmer, and a Halfing Trader. Some were blessed with luck and a couple were blessed with agility. I need to remind myself to get my own dice. We encounter a snake demon, crystal zombies, & skulls. I lost 2 characters.

    April 22, 2013

  • A former member
    A former member

    I am going to try my best to be there but I have a final paper for Advanced Networking that is driving me batty trying to get right. I am a bit obsessive about grades since this schooling is costing me so much.

    April 20, 2013

  • Dan E

    If you have miniatures for your characters, please bring them. The number of characters you'll be creating will be dependent on the number of people that show up. We'll start with 14 to 18 Level-0 Peasants.

    3 players - create 5 peasants - total 15
    4 players - create 4 peasants - total 16
    5 players - create 3 peasants - total 15
    6 players - create 3 peasants - total 18
    7 players - create 2 peasants - total 14 (maybe some can make 3)
    8 players - create 2 peasants - total 16
    9 players - create 2 peasants - total 18

    As the module states in its introduction, this will be a lesson in mortality. Don't get attached to your characters. If all of yours get killed, maybe the guy next to you will have one you can run.

    April 20, 2013

  • Dan E

    My dice I ordered through a kickstarter haven't come in yet, even though I received an email 2 weeks ago stating they we in from the manufacturer and ready to ship. So just bring a regular d20 die set. We'll need a d24 and d30 for character creation and I have a couple that can be passed around. For level-0 only characters we shouldn't any other odd-ball ones.

    April 20, 2013

  • Angela E

    For those who are interested there is a board gaming day in Brookfield at noon today.

    April 20, 2013

  • Ian H.

    Never played before but I'll give it a try

    April 10, 2013

  • Dan E

    The main part that could be needed are the tables, such as occupation/race, luck specials, language (if smart enough) and starting equipment. And maybe the table with the ability score modifier (not the same as say Pathfinder). But half the fun will be creating the characters and we can go through those steps together. But won't hurt to bring them.

    March 11, 2013

  • A former member
    A former member

    Dan, I found a PDF copy that I had picked up a while back. If you want I can print out some extra copies of the character generation.

    March 10, 2013

  • Dan E

    I will be running the Level 0 module that comes with the book. If there is enough interest after this (and some characters survive to Level 1), we can look at scheduling another session.

    March 4, 2013

  • Dan E

    The rule system for DCC is very simple, most things are left up to the GM. There are no skill ranks, just your ability scores and whether or not what you are trying to do falls in profession or out of profession. Spells are dangerous and can lead you down the path to the dark side as your Patron taint corrupts you. But effects of your spells are not constant, but you roll every time to see what happens.

    March 4, 2013

  • Dan E

    Each player will create 3-4 Level 0 peasants. The creation process is really easy and we'll all do it together. You roll for everything except your character's name, sex, and alignment. So your character's are basically randomly generated, including stats, race, occupation, weapon and/or goods, and starting copper. But don't get too attached to your characters, if you are lucky one of yours will survive long enough to make Level 0. Your peasant won't start with much but will gain wealth by attrition. Hey, your buddy just got slaughtered, grab his stuff!

    March 4, 2013

  • Dan E

    This will be an introductory session. No prior knowledge of the game is required. No material needs to be purchased. Hell, you don't even need to bring dice, though you can if you want. This game uses the following dice: d3-d4-d5-d6-d7-d8-d10-d12-d14-d16-d20-d24-d30-d100. I have 6 sets of the full dice on order. Expected to ship early April. Crossing my fingers I get them by this date.

    March 4, 2013

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