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90% of Everything – WebGL in the Shipping Industry

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Want to ship a cold beverage from Germany? It'll cost you a penny per beverage.

Have some fresh fish to fillet? Shipping it to Asia and back is cheaper than filleting it locally.

Shipping is a huge industry involving giant robots, gargantuan container ships, pirates, unions, a bandwidth of 17 million containers and trillions upon trillions of dollars. Its an industry where any port downtime can ruin an entire country's economy and oddly enough an industry where only 36% of goods are delivered on time.

Given the latter, when implementing a Terminal Operating Systems it is in everybody's interest to minimize downtime. Learn how Navis is leveraging WebGL and JavaScript to extend the UI and UX functionality of their flagship product while keeping ports up and running.

Joshua Staples is a Senior Software Engineer at Navis, a company which provides software solutions for shipping terminals around the world. He has a background in both Fine Arts and Computer Engineering with 3D experience ranging from Autodesk to NOAA. Currently he finds himself creating next-gen WebGL applications for use with Navis’ flag-ship product, the N4 Terminal Operating System.