Fonts and Models in WebGL

This is a past event

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This month we'll take a look at using fonts (and possibly models) in raw WebGL, Three.js, Babylon.js and (hopefully) PlayCanvas.

Autodesk will also give a brief presentation of their online model viewer (

A laptop with a browser that supports WebGL ( ( ( and your favourite editor.

Some knowledge of HTML and programming preferably Javascript (or similar).

Some features will require a server, although there are workarounds. ( and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)

If you're planning on attending, please RSVP and register on the Skills Matter site ( ).