This is a group of people who enjoy playing the board game "World Powers of the 1930s." This is a game created by Terry Jones and is played in northern Virginia several times per year and occasionally in other states.
In the game each player takes on the role of a leader of one of the major countries in 1937. He then sets his goals, formulates a strategy, and negotiates with other players to try and achieve those objectives. Players can form alliances, trade agreements, non-agression pacts, etc. or place an embargo on another country's goods. Some aggressive player almost always starts a war somewhere in the world, and usually several other countries are dragged into one because of alliances. If a player loses his capital he is out of the game, but usually can take on the role of leader of another country if he wants to continue playing.
A game usually takes about 2 hours with 3-9 players, but each player determines how long he would like to play. There have been games less than one hour, but that is unusual. Occasionally 2 or 3 leaders control large portions of the world in the late 1940s and want to continue the struggle for dominance. This takes up to 3 hours. More frequently the game ends in the mid 1940s with some kind of ongoing "cold war" after 2-3 major countries have lost their capitals in wars in the late '30s or early '40s. Most of the time there are clear winners and losers, but there have been games where nearly everyone did well.