• Filmologic's Media Pitch Night at AWS

    AWS Popup Loft

    Pioneers: Join Meetup group Filmologic for the Startup Pitch Night - Media & Entertainment on December 6th at AWS Loft. If you are the head of an XR technology startup – whether that’s innovative content delivery, animation, games, or any other new way to enjoy or create content – we want to hear from you! Don't miss this opportunity to pitch your company to a panel of expert judges and our audience of industry leaders, execs and VCs. Free RSVP here - https://www.eventbrite.com/e/startup-pitch-night-media-entertainment-aws-loft-tickets-51383538547

  • VR Development Student Demo Night

    Upload SF

    The time has come! 17 students are graduating from Upload's 10-week VR Development Course! Over the past 10 weeks, these students have learned the ins and outs of virtual reality development using Unity. They dove into topics such as particle systems, lighting, audio, animation, interaction design, locomotion, 360, UI, social impact, debugging, polish, and more. Now's the chance to see how they have taken what they've learned and fused it with their own individual visions, coming away with a tangible portfolio project that they've built either independently or in collaboration with other students. So join us for this evening of celebration! Enjoy student project demonstrations, mingling, and a keynote speech by President of Lifeliqe, Mark Anderson. SCHEDULE: 6:30 - Event doors open. Try some student VR demos. 7:00 - Keynote speech on the future of Virtual and Augmented Reality in Education 7:30 - Student presentations 8:30 - Social Hour. Mingle. Try more student demos. 9:30 - Final wrap-up

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  • LaunchFEST, Demos and ICO FEST

    Upload SF

    • What we'll do Do you want to learn how to deals with Silicon Valley and meet angels and VCs? Are you a developer and want learn developer opportunities for the latest tech trends? Are you a startup seeking funding from angels and VC investors? Are you an ICO raising funding and want to pitch bitcoin and ICO investors? THEN JOIN THIS EVENT NOW Angel Launch is a leading producer of tech events connecting early and advance startups to investors. The event includes panels, talks, venture pitches to investors; dinner and free drinks, and a huge DEMO SHOWCASE networking area to meet exhibitors. Contact us at: [masked] or[masked] LaunchFEST and ICO FEST are held the week of GDC (Game Developers Conference) to accommodate attendees in San Francisco, but is not affiliated, endorsed or connected to any trade show. We are independently produced by Angel Launch. _______________________________________________ We offer these types of tickets: 1. Entire program, networking dinner with investors, reception. 1:00-8:30 2. Demo Showcase--Host Demo table or sponsorship 6:00-8:30 3. Startups can pitch for Funds/Partners to panel and audience 4. ICOS can pitch to investors 5. Free party for Demo Showcase admitted at 7:00pm for networking mixer, drinks 7:00-8:30 ___________________________________________________ INVESTOR SPEAKERS speaker-banner Ryan Wang, Partner, Outpost Capital Marc Meyer, Partner, Mighty Capital Joe Jasin, Managing Director, DNA Partners Gena Vasquez, Angel Investor Sandy Diao, Director, Indiegogo Shuo Chen, Partner, Agile Venture Partners Vik Sasi, Senior Associate, Amfam Ventures Lennart Frantzell, IBM, Developer Advocate Shivakumar Mathapathi, CTO, Dew Mobility and Instructor at Santa Clara University, Cal Poly Contact us at: [masked] or[masked] We will announce the venue in San Francisco soon, we have several under consideration near downtown SF. If you have a venue to suggest that can seat 200 attendees, let us know. LaunchFEST is held the week of GDC (Game Developers Conference) to accommodate attendees in San Francisco, but is not affiliated, endorsed or connected to any trade show. We are independently produced by Angel Launch. _______________________________________________ WHO SHOULD HOST DEMO TABLE OR GIVE DEMO FROM STAGE Startups: Early, mid-stage or advanced growth startups. Established brands: Large companies with or seeking products in all areas of tech; tech solution providers with or seeking products, services or apps; consumer and enterprise. BECOME EXHIBITOR OR SPONSOR We have two exhibitor areas in the same room. Attendees view all exhibits but you specify your section: ICO FEST: ICOS, tokens, cryptocurrency and Bitcoin ventures seeking investors LaunchFEST: Startups or advance growth companies looking to reach customers, partners or investors in consumer and enterprise markets. Consumer Products, Services or Platforms: Mobile, consumer electronics, hardware, digital med • What to bring • Important to know

  • LaunchFEST, Demos and ICO FEST

    Upload SF

    • What we'll do Do you want to learn how to deals with Silicon Valley and meet angels and VCs? Are you a developer and want learn developer opportunities for the latest tech trends? Are you a startup seeking funding from angels and VC investors? Are you an ICO raising funding and want to pitch bitcoin and ICO investors? THEN JOIN THIS EVENT NOW Angel Launch is a leading producer of tech events connecting early and advance startups to investors. The event includes panels, talks, venture pitches to investors; dinner and free drinks, and a huge DEMO SHOWCASE networking area to meet exhibitors. Contact us at: [masked] or[masked] LaunchFEST and ICO FEST are held the week of GDC (Game Developers Conference) to accommodate attendees in San Francisco, but is not affiliated, endorsed or connected to any trade show. We are independently produced by Angel Launch. _______________________________________________ We offer these types of tickets: 1. Entire program, networking dinner with investors, reception. 1:00-8:30 2. Demo Showcase--Host Demo table or sponsorship 6:00-8:30 3. Startups can pitch for Funds/Partners to panel and audience 4. ICOS can pitch to investors 5. Free party for Demo Showcase admitted at 7:00pm for networking mixer, drinks 7:00-8:30 ___________________________________________________ INVESTOR SPEAKERS speaker-banner Ryan Wang, Partner, Outpost Capital Marc Meyer, Partner, Mighty Capital Joe Jasin, Managing Director, DNA Partners Gena Vasquez, Angel Investor Sandy Diao, Director, Indiegogo Shuo Chen, Partner, Agile Venture Partners Vik Sasi, Senior Associate, Amfam Ventures Lennart Frantzell, IBM, Developer Advocate Shivakumar Mathapathi, CTO, Dew Mobility and Instructor at Santa Clara University, Cal Poly Contact us at: [masked] or[masked] We will announce the venue in San Francisco soon, we have several under consideration near downtown SF. If you have a venue to suggest that can seat 200 attendees, let us know. LaunchFEST is held the week of GDC (Game Developers Conference) to accommodate attendees in San Francisco, but is not affiliated, endorsed or connected to any trade show. We are independently produced by Angel Launch. _______________________________________________ WHO SHOULD HOST DEMO TABLE OR GIVE DEMO FROM STAGE Startups: Early, mid-stage or advanced growth startups. Established brands: Large companies with or seeking products in all areas of tech; tech solution providers with or seeking products, services or apps; consumer and enterprise. BECOME EXHIBITOR OR SPONSOR We have two exhibitor areas in the same room. Attendees view all exhibits but you specify your section: ICO FEST: ICOS, tokens, cryptocurrency and Bitcoin ventures seeking investors LaunchFEST: Startups or advance growth companies looking to reach customers, partners or investors in consumer and enterprise markets. Consumer Products, Services or Platforms: Mobile, consumer electronics, hardware, digital med • What to bring • Important to know

  • Intro to Photogrammetry

    Upload SF

    Interested in using Photogrammetry to make your own 3D models? Or perhaps you want to learn the fundamentals of this amazing technology. We’re looking for VR and AR developers and designers, drone pilots, photographers, and anyone else eager to learn how to create VR-ready 3D models with photogrammetry. In one day, you will learn about the top tools and techniques used for photogrammetry, how to plan and execute a photogrammetry project, how to create a point cloud in a 3D mesh from photos, and finally, how to use these products as Unity assets. This workshop is taught by photogrammetry professor, wizard, and enthusiast, Justin Underhill (http://digitalhumanities.berkeley.edu/people/justin-underhill). Why this workshop? This workshop will jumpstart your understanding and ability to use photogrammetry. Whether you aspire to learn how to make your own 3D models for personal or professional projects, you will leave with an understanding of the industry and the ability to bring in custom assets using photogrammetry. This one-day intensive crash course is designed for beginners to photogrammetry. There is no coding experience required. We can think of nothing more fulfilling than building your own passion project with your own custom assets. Free yourself from the burden of asset store models and model artists; seize the opportunity to make your own! What is Photogrammetry? Photogrammetry is the process of making measurements and models from photographs. After taking a series of photos of an object, one can render maps, drawings, measurements, and 3D models of the real-world object. This is a powerful tool used by many VR and AR developers and designers who want to use their own custom assets. What’s Included: 1 day of intensive skill training, building and networking HP Computers for project testing 2 week pass to Upload SF or Upload LA The Weekend Schedule: Saturday, March 17 (10:00am - 6:00pm) 10:00am: Arrive for coffee. 10:30am: Industry overview, history, and key terms 11:00am: Top tools/ techniques, planning a photogrammetry project, and basics of digital photography 12:30pm: Lunch 1:30pm: Breakout Groups: capturing images 2:00pm: Building point clouds 5:00pm: Bringing your new objects into your Unity project 6:00pm: Networking and snacks About Justin: Justin Underhill is a Mellon Postdoctoral Fellow in the Digital Humanities at UC Berkeley. He earned his PhD in Art History from Berkeley, completing a dissertation, "World Art and the Illumination of Virtual Space," that uses advanced software to reconstruct the architectural contexts in which works of art were displayed. Such research explores the relation between pictures and the lighting of the space in which they were originally viewed. Underhill continued this work in his prior appointment as a Mellon Postdoctoral Fellow in the Digital Humanities at the University of Southern California. Presently, among other projects, he is developing art.rip, a site dedicated to digital capture, forensic visualization, and the history of art.

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  • Lightning Lesson: Usability Testing for VR

    Upload SF

    • What we'll do Usability testing for VR! The big question: how do we run air-tight usability tests on our VR applications so we can make data-driven product decisions? This Lightning Lesson will cover Usability Testing. We will discuss some of the top tools, strategies, and techniques for Usability Testing, and finish up the evening testing a handful of VR applications on the market. Special guest instructor: Olga Ivanova. Why usability testing, and why this workshop? As Designers and Developers, you need to discover how to change and improve your product as soon as possible. This means that usability testing should be implemented as early as possible. Enough with the anecdotal assumptions; let’s focus on the real truth from our users! What you will need: No prior experience needed. An interest in emerging technology and curiosity of Virtual and Augmented Reality. Your own computer with the latest version of Unity downloaded. Why usability testing, and why this workshop? As Designers and Developers, you need to discover how to change and improve your product as soon as possible. This means that usability testing should be implemented as early. Enough with the anecdotal assumptions; let’s focus on the real truth from our users! You will learn how to design and conduct usability tests on different types of VR experiences, so you can continue to iterate and improve your product based on real data. We will show you how to make your VR products comfortable, delightful, and rememberable. What is Usability Testing? Usability Testing is the process of evaluating your project based on a series of tests and experiments on a select group of people. Usability Testing, in general, revolves around the Why, When, Where, What and With Whom to test, Heuristic Evaluations, Guerrilla Tests, In-person and remote user tests, analyses (Methods and processes), Tools (Software and Hardware), and specific documentation to conduct testing safely and consensually. Who this is for: We’re looking for Designers, Developers, Project Managers, Researchers, Producers, Entrepreneurs, and anyone else passionate about building beautiful Virtual Reality products. About Olga: This workshop is taught by VR Product Designer, Entrepreneur, and professional usability tester, Olga Ivanova. Leading the virtual reality company to create and deliver meaningful experiences to enhance people's everyday life. Olga works on human-centered VR experience design and also researches, evaluates and tests various VR solutions. Olga has Master's Degree in Communication design, during her journey as a creative professional, she has developed brands and successfully launched products always focusing on people, user-centered experiences and business goals. She worked with different platforms, tools, and technologies such as P2P blockchain applications and, of course, VR. Olga’s varied skills were a great asset to start working on VR. Olga is fascinated by the constant VR discovery process and keeps lear • What to bring Raw enthusiasm and curiosity for designing better experiences. • Important to know

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  • Lunch 'n Learn: The Business of VR Games

    Upload SF

    • What we'll do Join VR Game Design, Development, and Business expert, Kaveh Vahdat, Co-Founder and CEO of RiseAngle, as we discuss the key challenges and opportunities with building VR games. Lunch n Learns are weekly events to support the community of developers, designers, entrepreneurs, and others passionate about XR technology. We bring in top industry experts and thought leaders to answer questions and facilitate conversation. The networking event lasts for 60 minutes, but everyone is welcome to stick around after and work out of our space. You have the questions. We have the lunch. Kaveh has the answers. Schedule: 1:00pm: Arrive, mingle, eat 1:15pm - 2:00pm: Industry talk and Q/A 2:00pm: Mingle, Tea and Coffee, VR Demos Kaveh Vahdat, RiseAngle Kaveh is the founder and CEO of RiseAngle, Inc. with a vision of "Shaping the Future of Immersive Games". RiseAngle, Inc. is working on both VR and AR titles and has released three VR games to the market so far. Its flagship VR title, Saving Princess Maya, is an episodic VR adventure game with innovative storytelling released for Gear VR in Feb 2018. Prior to RiseAngle, Inc., Kaveh was CMO of Cozymeal in San Francisco where he grew the company to a leading marketplace in the US. He has 10+ years of online marketing experience in various industries and has helped a number of different companies grow significantly. During[masked], he founded and grew a successful game company that was later acquired. About Upload: Upload is a co-working space dedicated to emerging technologies. We believe in people. Bringing together passionate groups leads to thoughtful ideas; from passionate ideas grow amazing products. We are on a mission to support the emerging technology communities around us, and accelerate the growth of those industries. We are also an educational organization offering VR/AR development and design workshops. We offer weekend workshops and a longer form VR development and design course, ideal for those aspiring to break into the industry. Check out upload.io for more information. Need an event space? bit.ly/uploadeventhost Interested in teaching? bit.ly/uploadinstructor Want a free workshop? bit.ly/uploadeventfeedback Email [masked] with any questions. • What to bring • Important to know

  • Mixed Reality Production Ecosystem - Noitom

    This is a ticketed event (https://www.eventbrite.com/e/mixed-reality-production-ecosystem-noitom-tickets-43289093845) • What we'll do Gregor Lakner, Chief Creative Director @ Noitom Creative director, VFX Supervisor and Producer with over 20 years of professional experience in film, 3-d Stereography, TV, advertising industry and real time VR production. As a Chief Creative Director and Producer currently working with Noitom Motion Picture Technologies, Ltd. At Noitom we build tools for capturing motion and creating immersive experiences in virtual worlds. In our film division we combine traditional film production techniques with those from motion tracking and video game industry to create tools for a real-time, mixed reality based production eco system. Agenda: 6:30 PM - Doors open, mingling, and networking 7:00 PM - Meetup kickoff & introductions 7:15 PM - Talk 8:00 PM - Audience Q/A Interested in speaking? Visual Effects Technology meetup is always open to suggestions for good topics, speakers, artist to help bring our mission and vision to life. If you are a speaker, have an idea for a speaker or would like to recommend a topic, please complete the form below and we will consider for future programs: https://goo.gl/forms/AHBZxy1uFft4JByy2 Interested in volunteering? This meetup is a special experience for everyone involved. It’s special for those of us who work on organizing the event and those who attend the meetup to connect and learn. Volunteers play a vital role in making sure the event runs smoothly. If you are eager to learn, help, and contribute to the community please complete the form below and we will consider for future programs (spots are filling up fast): https://goo.gl/forms/zvNiH9UbzYIZkpFB2 Notice of Photo & Video Consent Video footage (including 360 Video) and/or photos may be taken during this event, which may or may not include your recognizable image. Please be advised, by participating in this event, you agree to allow Visual Effects Technology meetup and its partners to use the images in print, digital or web-based formats for promotional and archival purposes.