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Can you still develop games independently while working a 9-5? How about solo? Well yeah, but how does that affect your work-life balance? How about the game itself?
Join Manny Mallea’s public-speaking escapade as he discusses why working part time as a solo indie developer while working a 9-5 has its benefits and obstacles. This is less lesson-giving and more analyzing/discussing, so please share your own experiences, concerns or advice. Manny may even throw in some cool pro? tips.
ABOUT THE SPEAKER
Manny Mallea is a Becker College Grad, MassDiGI alumni, and currently works at MIT Lincoln Laboratory on serious games. Outside of work, he develops his own (not-so-serious) projects, participates in game jams, and helps out on community events. His recent projects of note include Little Grimm, Horatama, and the upcoming Sole Iron Tail. You can follow him on twitter @MannyMallea.
Want to show off a project you or your team have been working on? Submit it here to demo it for the group! https://forms.gle/QJgq6PvTpTVVh8co6