Boston Indies! Office Hours - Ask the Pros

Every 3rd Monday of the month

Location image of event venue


Boston Indies November meetup will introduce a new "office hours" format! In this setup, we have different games industry veterans set up at tables, there to give advice, answer questions, check out your demo, review your portfolio, and more!

See the full list of Mentors and Bios here:
Confirmed Mentors & Subject Matter Areas
Mary Yovina - Types of roles in UI/UX, Building a career in UI/UX, Collaborating with other departments, How to give meaningful feedback

Meaghan Glynn - UI/UX design, Elements of PC vs mobile UI/UX

Jonny Albernaz - Running a gaming company, Producing, Art Direction, Physical vs. digital design

Mitchel Wong - Networking, Game audio, How to learn to love staying busy all the time

Janine Dong - Developing go-to-market strategies, Grassroots vs. marketing spend, Communications and PR strategies, Increasing exposure, Community/Audience development tools

Michael Carriere - Running and growing a studio, Business development, Engineering, Production

Greg Kinneman - Programming Ataris and Gameboys, Game jamming, UE4, Network engineering for multiplayer games, Sexy romance games, Boston game dev history

Ziba Scott - Unity, Publishing, Self-promotion, Self-employed survival, Contract work from every angle, Art games

Mike Feldman - High-level system architecture, Live code reviews, Multithreading, Music games, Engineering job interview strategies

Graham Pentheny - Programming games and game engines, Code optimization, Mobile development, AI and algorithm-based systems


If you're interested in being an Office Hours mentor in the future, please apply here:

Please note: By attending our meetings, you agree to our safe space policy (see Forums)