Nick Fortugno and Greg Trefry, co-founders of NYC’s Come Out & Play street games festival, present on new models of live entertainment. In this session, they look at the modern genre of micro theatre, and how a Spanish and South American experimental form offers a new direction for business models of performance. Nick and Greg then lead an example of the form using live-action games as a model for how a micro theatre experience works.
About the evening's hosts
Nick Fortugno is a designer of games and interactive narrative experiences and co-founder of Playmatics. Fortugno has been lead designer on dozens of works, including leading interactive narrative design on Frankenstein AI, shown at Sundance New Frontier, and on games and experiences including the downloadable blockbuster Diner Dash, award-winning serious game Ayiti: The Cost of Life, CableFAX award winning Breaking Bad: The Interrogation, and MUSE award winner Body/Mind/Change. Nick is co-founder of the Come Out & Play street games festival, and teaches game design and interactive narrative. Nick holds an MFA in Design and Technology from Parsons School of Design.
Greg Trefry works on games at the intersection of social, physical, and digital play. He co-founded the design studio Gigantic Mechanic to create engaging experiences through real-world play. Through Gigantic Mechanic he has designed everything from live-action simulations to sports to documentary games for clients ranging from museums to amusement parks to TV networks. In addition to designing games and interactive experiences, Greg has written and spoken at conferences around the world about play, games and design. He wrote the book Casual Game Design: Designing Play for the Gamer in All of Us. He teaches classes about designing real-world games and designing games for kids at New York University’s Tisch School of the Arts. Greg serves as the director of the annual real-world game festival, Come Out & Play.