please find here the date and the agenda for our next Unity MeetUp.
This time as always we'll have excellent talks and two special guests: Kirill Skrygan, Team lead for Jetbrains Rider and Matthias Koch, Developer advocate at Jetbrains.
1) "Improving Unity developer productivity with Rider" by Kirill Skrygan and Matthias Koch
If You + Unity = C# Scripting, then you need Rider in your life! Rider is the new C# IDE made by JetBrains, that has deep Unity integration and works cross-platform. Having tough deadlines? Want to code faster? Establish a common code style? Then Rider is definitely something you want to know about. In this session we will look at the most important productivity improvements you will get with Rider, with a strong focus on Unity game development of course! We will look at common quick fixes and context actions, code inspections that can reveal possible memory leaks, how to step into Unity and other third-party APIs while debugging, support for shader files including basic code completion, different ways to enhance the workflow with the Unity Editor and integrated source control features. This will be the ultimate tips and tricks session.
2) "C# Code Generation" by Pierre Korsowski
... or: How to teach your computer writing code for you.
Writing certain kind of code is boring, frustrating and error-prone. Ever maintained XML parsers by hand? Or your Unity scene list? Or any client-server-communication protocols? I did, and will never do again.
In this talk I will give you an introduction into C# Code Generation and how it can benefit your Unity project.
18.00 - Registration, Snacks and Networking
18.30 - Talk 1 (including Q&A)
19.15 - Break
19.20 - Talk 2 (including Q&A)
20.05 - Hanging out, Snacks, Networking
• What do we provide
An awesome atmosphere to network and learn, soft drinks and finger food is on us. You just need to your awesome attitude :)
See you soon,