What we'll do
Next meetup will feature creative live-drawing using coding (presented by Tomasz Bednarz of Data61 and UNSW Art & Design) and invited lecture by Wes Griffin from NIST, USA :-) After talks, we all will move to Expended Perception and Interaction Centre (EPICentre), for small nibbles and one or two HPC Visualisation demos.
Make sure to RSVP, and invite your friends to join our meetup.
Title: Live-drawing with Code
Abstract: Everything starts with a pixel. Once you know how to display a dot, you can draw almost everything without any limitations. Things became simpler - you don't need to know operation on bits to draw a ghost or a flower, or remember hexadecimal numbers to animate shapes. However, you still need to know a bit about hardware, its limitations to produce efficient code and creative real-time visuals. Ninjas can achieve almost impossible, even control Big Data of 64kb. Ninja Hack Art is alive in connecting dots of art and science, making new engineering designs. This talk will focus on live-drawing with code.
Title: Application Creation for an Immersive Virtual Measurement and Analysis Laboratory
Abstract: Content creation for realtime interactive systems is a difficult problem. In game development, content creation pipelines are a major portion of the code base and content creation is a major portion of the budget. In research environments, the choice of rendering and simulation systems is frequently driven by the need for easy to use content authoring tools. In visualization, this problem is compounded by the widely varying types of data that users desire to visualize. We present a content creation framework incorporated into our visualization system that enables measurement and quantitative analysis tasks in both desktop and immersive environments on diverse input data sets.
Bio: Wesley Griffin is a Computer Scientist in the High Performance Computing and Visualization Group of the Applied and Computational Mathematics Division of the Information Technology Laboratory at the National Institute of Standards and Technology (NIST). He currently works on realtime interactive systems both at the infrastructure level and at visualization creation of scientific data produced at NIST. He earned his PhD in Computer Science from the University of Maryland, Baltimore County in 2016.