David Or and a team of developers at Arkadium will be our speakers for GameDays this week, to give a talk on the how's and why's of prototyping games. We'll look into case studies from their own library of games, with interactive exercises, focusing on game design and applying a prototyper’s state of mind to game ideas in the development process.
Doors open at 4:00 PM, an hour later than usual, and you're welcome to hang out before and after the event. Food and refreshments will be served.
As always, GameDays is a student-only event (includes non-NYU students).