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Games Gateway Info: GameSec 2011

The Conference on Decision and Game Theory for Security (GameSec 2011) will be held Nov. 14–15 at the University of Maryland campus in College Park. Professor John Baras is the general chair of the conference, which is being sponsored by the  Maryland Cybersecurity Center (MC2), ACM SIGSAC, IEEE CSS, Springer, and ISDG.

 

Description  The GameSec conference aims to bring together researchers who aim to establish a theoretical foundation for making resource allocation decisions that balance available capabilities and perceived security risks in a principled manner. The conference focuses on analytical models based on game, information, communication, optimization, decision, and control theories that are applied to diverse security topics. At the same time, the connection between theoretical models and real world security problems are emphasized to establish the important feedback loop between theory and practice. Observing the scarcity of venues for researchers who try to develop a deeper theoretical understanding of the underlying incentive and resource allocation issues in security, GameSec will fill an important void and serve as a distinguished forum of highest standards for years to come.

 

Conference Topics

Topics of interest include (but are not limited to):

  • Security games
  • Security and risk management
  • Mechanism design and incentives in security
  • Decentralized security algorithms
  • Security of networked systems
  • Security of Web-based services and social networks
  • Intrusion and anomaly detection
  • Resource allocation for security
  • Optimized response to malware
  • Identity management
  • Privacy and security
  • Reputation and trust
  • Infrastructure security
  • Security and trust in safety critical systems
  • Supply chain security management
  • Evolution, biology, security and trust
  • Virtualization and security
  • Composite trust in man-machine systems
  • Security in control and inference systems
  • Security and trust in the future Internet
  • Information security and watermarking
  • Physical layer security in wireless networks
  • Information theoretic aspects of security
  • Adversarial machine learning
  • Distributed learning for security
  • Cross-layer security
  • Usability and security
  • Human behavior, security and trust
  • Dynamic control of security systems
  • Organizational aspects of risk management
  • Cooperation and competition in security
  • Composable security
  • Security economics
  • Health care IT security and privacy
  • Statistical mechanics games and security
  • Hardware-software co-design for security
  • Multimedia security
  • Security and trust metrics, measurements and standards
  • and more...

 

For more information about the conference, visit: http://www.gamesec-conf.org/                                       

 

 

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