Deep Dive: How To Break Into Indie Games

Hosted by Playcrafting NYC Meetup

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This is a past event

63 people went

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NOTE: Attendees must RSVP here (http://www.eventbrite.com/e/how-to-break-into-indie-games-tickets-10070167141)

Game design education has never been better, especially in New York City. But you might not want to put life on hold for two (or more) years in order to learn the craft and enter the industry. In this talk, I lay out some of the ways in which I've rolled my own self-guided curriculum for game design without quitting my full-time job. You will be guided through the education, tools, and inspiration necessary to succeed.

Bio:

Michael Hansen is a web developer moonlighting as an independent game designer. He is currently building KOLLAPSE, a mobile puzzler in the vein of Stickets and Triple Town. He is also developing a roguelike based on the Borges short story "The Library of Babel" with the Brooklyn Game Ensemble. In his free time he loves to cook and suffer defeat repeatedly at the hands of his girlfriend in board games.

Seats are limited. Visit us at gmsfrm.com (http://gmsfrm.com/)

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