NOTE: Attendees must RSVP here (http://www.eventbrite.com/e/how-to-break-into-indie-games-tickets-10070167141)
Game design education has never been better, especially in New York City. But you might not want to put life on hold for two (or more) years in order to learn the craft and enter the industry. In this talk, I lay out some of the ways in which I've rolled my own self-guided curriculum for game design without quitting my full-time job. You will be guided through the education, tools, and inspiration necessary to succeed.
Michael Hansen is a web developer moonlighting as an independent game designer. He is currently building KOLLAPSE, a mobile puzzler in the vein of Stickets and Triple Town. He is also developing a roguelike based on the Borges short story "The Library of Babel" with the Brooklyn Game Ensemble. In his free time he loves to cook and suffer defeat repeatedly at the hands of his girlfriend in board games.
Seats are limited. Visit us at gmsfrm.com (http://gmsfrm.com/)
Autodesk -- Making games? Use Maya LT, the most cost-effective 3D tool for professional indie game makers. Maya LT makes it easier to create striking 3D characters and environments to bring your game to life.
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Qualcomm, the leader in mobile technology innovation, is uniquely positioned to help developers push the boundaries of mobile gaming.
Qualcomm Developer Network (http://developer.qualcomm.com/) offers advanced tools designed to help you create immersive mobile gaming experiences featuring high-performance 3D graphics, augmented reality and peer-to-peer connectivity for multi-screen and multiplayer flexibility, with maximum performance and power efficiency. We respect the role you play in revolutionizing gaming and our goal is to lend our know-how and technology portfolio to help you tackle your toughest development challenges and give you a powerful synergy between hardware and software for breakthrough mobile gaming experiences.
The Law Offices of Christopher G. Reid helps game companies of all sizes with the full range of legal issues from incorporation to contract drafting, development agreements, IP rights management and protection. Chris is a lifelong gamer and veteran IP attorney putting his skills to work for the development community. Have a quick question and want to work with true experts in the field? Contact Chris for a free consultation about your legal needs and find out how his flexible pricing and dedication to clients will help you keep your focus on making great games. Email [masked] or call[masked]