- Google Cloud Next '19 Extended - GDG Cloud Boston
This Meetup is hosted by GDG Cloud Boston - Register with this link http://bit.ly/GCPBROAD Cloud Next 2019 will be a jammed pack event with tons of new features and GA announcements. This meetup will condense the myriad announcements and dive deep into some of the hundreds of detailed breakout sessions. Freshly back from Next, Lukas, Norbert, and Joe will cover the meteoric progress in Google Cloud Platform so far in 2019 and how it enables and improves your GCP development projects. Agenda: 5:30pm-6:00pm - Meet & greet with food (not pizza) and beverages 6:00pm-7:30pm - Cloud Next 2018 recap and new feature deep dives 7:30pm-8:00pm - Breakout questions about Next and your projects Please bring any additional question or topics you would like to discuss. The goal of this Extended event is to bring everyone up to date with the cornucopia of new features and previews released and announced in the last two weeks to help you maximize your GCP productivity and efficiency. Notes: 1. Parts of this session will be recorded and broadcast LIVE on YoutTube. The live event link will be updated on the event site 1 week from the event and an email sent to attendees. 2. Vegetarian and Vegan eating options will be provided and be properly labeled
- 03.19.19 Invite-Only Dinner and Planning and Working Session
If you are interested in applying to lead the future directions of this group and to attend the March 19, 2019 meeting please complete this application http://bit.ly/uturelearning by the end of day Friday, March 1, 2019. This group is defined by its interest in understanding the future through a code level investigation into emerging tech trends and how they impact software design and development. We want to revisit what has made this group a pivotal influence in the greater Boston designer and developer community. With an understanding of the past we will plan new, valuable, insightful and educational events and learning experiences. We will convene an invite-only interdisciplinary working group on the evening of March 19, 2019 to focus our attention and plan future events. We will discuss the following topics to determine our future direction: Artificial Intelligence Quantum Computing Enterprise, Blockchain and Smart Contracts eCommers, Payment, and Cybersecurity 3D Printing, Robotics, and Hardware Energy Mobility IoT Smart Manufacturing AR/VR OnDemand Digital Health computational genomics. We'll rank the importance of these technologies and discuss knowledge acquisition and learning methods. Our goal is to prioritize, plan and execute. If you are interested in applying to lead the future directions of the group and attend the meeting please complete this application http://bit.ly/uturelearning by the end of day Friday, March 1, 2019. Looking forward to an exciting working session and an even more exciting future.
- Rapid Prototyping of Games with Preview Labs
REGISTER ON THE BOSTON VR MEETUP PAGE https://bit.ly/2Vd959N Near the end of 2009, Bernard decided to combine his passion for game design and game programming by starting the first company dedicated to the development of prototypes using game technology: PreviewLabs. In the first seven years of PreviewLabs, Bernard oversaw the development of prototypes for over 150 different concepts, for clients including Walt Disney Imagineering and Yale University, but also a large amount of startups seeking to develop new products. In his talk, Bernard is going to cover best practices for rapid prototyping he and his team have learned over the years, and will show how these apply to VR projects with a few cases. A recurring pursuit while prototyping for VR is to find a way of interaction that feels 'natural' - as opposed to 'realistic'. By using more intuitive ways of interaction, this can be taken to a new level in VR…
- WebRTC Boston #6: Low-latency media & real time communications for the masses
FOR MOR INFORMATION OR TO REGISTER PLEASE USE THIS LINK: http://bit.ly/WEBRTC6 WebRTC has continued its crazy adoption with improved support in browser and native mobile platforms and a growing number of use cases ranging from smart doorbells to traditional call centers. We are gathering again at Google in Cambridge to discuss the latest updates on this technology, examine use cases, hear insights from local developers, and network with fellow practitioners. TALKS ============================================= * CHECKING IN ON WEBRTC - Chad Hart of cwh.consulting / webrtcHacks will give a brief industry update * WEBRTC-BASED LIVE-STREAMING IN YOUTUBE - Ying Yin of YouTube will talk about how they implemented WebRTC for this popular real time broadcasting feature * WEBRTC BEST PRACTICES FROM DEVELOPERS AND ENTERPRISES - Robert Welbourn of Twilio will share some of their recommendations for different environments * ENSURING A QUALITY WEBRTC EXPERIENCE - Alexandrea Mellen and Carl Blume of Callstats.io will talk about common WebRTC implementation mistakes and how to avoid them * LEVERAGING WEBRTC FOR COLLABORATION AND DRONES - Osama Alshaykh of NxTEC and Boston University Professor will discuss his architecture and learnings from his various WebRTC projects SCHEDULE ============================================= 6:00 - 7:00 Reception 7:00 - 7:45 Talks 7:45 - 8:00 Refreshment break 8:00 - 8:45 Talks If you are not familiar, WebRTC is an Internet standard, open source community, and developer movement bringing real time communications to the web, mobile apps, and connected devices with just a few web API’s. Sponsored by YouTube, Google, Kranky Geek, and Callstats.io. ============================================= Entrance into the Google building requires that you register with your full name. If you don't register with your full name building security will not let you enter the building. If you are registered on Meetup with just part of your name or an alias please provide your full name via the questionnaire or by messaging me directly. FOR MOR INFORMATION OR TO REGISTER PLEASE USE THIS LINK: http://bit.ly/WEBRTC6
- Reality Virtually Immersive Technology Community Talks
Reality Virtually 2019 Community Talks 19 Jan 2018 – 10:00 AM to 3:00 PM Location, MIT Bartos Auditorium (Wiesner Building, Massachusetts Institute of Technology, Ames St Building e15, Cambridge, MA 02142) note: This is the building adjacent to the the MIT Media Lab - the auditorium is located on the lower level, Join us on Saturday, January 19th, 2019, at the Bartos Theater in the Wiesner Building at MIT for this year's Reality Virtually Hackathon Community Talks from 10AM to 3PM. Speakers will share insights about their platforms and visions of the future of blended reality experiences with time for audience questions. Check back because there may be additions to the schedule 10AM-11AM SAVANNAH NILES, Magic Leap Biased Reality - If you were given the opportunity to remix reality with your own values, biases, and aspirations, what would it look like? How would you negotiate serving the end user, society or your own fantasies? Mixed reality interfaces will be more powerful than interfaces today, but also gentler. The screen contains our digital experiences, separating us from the real world while we have them. The value proposition of spatial computing is to unify digital experience and the physical world, inherently promising interfaces with a lot more power over the individual and society. Our values, biases, and aspirations as designers and technologists will soon be unleashed from screens and take interactive, shape-shifting form in real-world contexts. Stories and insights from the past 3 years of creating a spatial computing operating system. One-part retrospective and one-part "best/lest practices" discussion with a generous dose of speculation. 11AM-11:45AM ALESSANDRO DINI & LEONID STRIGA, WayRay Our History, Capabilities, & Under The Hood 11:45AM-12:30PM RYAN LEE, PTC & IULIAN RADU, Harvard AR in Education - Strategies for measuring efficacy and insights from the field. 12:30PM-1PM KEVIN VANDECAR, Autodesk Autodesk Forge – what is it, and how can it help you? - Autodesk Forge is a cloud services platform with rich APIs to help you to work with your design data in web and mobile solutions. This talk will provide an overview of the services and APIs available, and give examples of how it can be used. Forge also allows you to integrate Autodesk SaaS products (such as Fusion Team and BIM 360 Docs) into custom workflows. The entire platform is designed around rich 3D data visualization and collaboration. We will demo some customer solutions, and also some example applications utilizing the Forge platform. Will also introduce the possibilities of this platform within the AR and VR realms. 1PM-2PM REX HANSEN, ESRI Augmented and Virtual Reality for Immersive Spatial Exploration - Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) represent a new opportunity to deliver unique and innovative experiences to customers for a variety of applications. From virtual training, pocket heads-up display for location-based services, or table top immersive experiences these new technologies touch a broad variety of industries. The talk introduces the concepts and terminology around these technologies, discusses the market potential of these new technologies, and shows example applications and discusses how they are being used now and in the future. 2PM-3PM JESSE MCCULLOUGH, Microsoft Mixed Reality, The Cloud, & The Future
- AMP Roadshow Day 2 Hackathon
FOR MORE INFORMATION OR TO REGISTER FOR THE AUGUST 8, 2018 HACKATHON PLEASE VISIT https://goo.gl/8rsZg5 FOR MORE INFORMATION OR TO REGISTER FOR THE AUGUST 7, 2018 AMP ACCELERATED MOBILE PAGES ROADSHOW AND LEARNING DAY PLEASE VISIThttps://goo.gl/rMEHYN Join us for a day of hacking to improve your mobile site performance at our AMP Hackathon. Prior to the hackathon, you and your developer team will choose an AMP project focused on improving your mobile site's performance. At the hackathon, you will have an entire day to hack your AMP project. Each developer team will have the opportunity to demo and present their project at the end of the day in a friendly competition. Winners will receive Google Homes! Please note that teams have the best experience with at least 2 developers (no more than 4 developers per team). All team members must register in order to participate.
- AMP Accelerated Mobile Pages Roadshow and Learning Day
FOR MORE INFORMATION OR TO REGISTER: https://goo.gl/rMEHYN Accelerated Mobile Pages or AMP for short, is an open-source initiative aiming to make the web better for all. The project enables the creation of websites and ads that are consistently fast, beautiful and high-performing across devices and distribution platforms. Join us for a day of learning about AMP. Topics on AMP capabilities, strategy, and best practices will be covered. Our goal is to enable and empower the developer community to build even more beautiful, interactive and canonical AMP pages. We will announce more details about the day. And stand by for information about the AMP hackathon the following day, August 8. FOR MORE INFORMATION OR TO REGISTER: https://goo.gl/rMEHYN
- Learn VR & 360 Video Workshops - Humans & VR and Shooting 360 Video – 8/1 or 8/2
REGISTER ON EVENTBRITE Our partner AT&T has supported GDG's AR and VR program since 2014, We are pleased to announce that AT&T is sponsoring two great workshops by accomplished independent workshop leads about VR and 360 video. Please read on for the details. When Start time: Tue, Aug 1, 12:30 p.m. End time: Wed, Aug 2, 9:00 p.m. -------------------------- Where Metro Meeting Centers - BOSTON 101 Federal Street Boston, MA 02110 What PLEASE REGISTER ON EVENTBRITE: “Humans & Virtual Reality”: https://vr-2-bos-2018.eventbrite.com/?aff=mugdg “Shooting 360 Video: A Step-by-step Demonstration”: https://360-2-bos-2018.eventbrite.com/?aff=mugdg ------------- These workshops are suitable for everyone. Note: each workshop is repeated so that you can choose the one that best suits your schedule. ------------- “HUMANS & VIRTUAL REALITY” (https://vr-2-bos-2018.eventbrite.com/?aff=mugdg) Without a clear understanding of the human side of virtual reality, the experience will always fail.” (Jason Jerald) Designing for virtual reality is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. In this free 3-hour workshop Jason Jerald, author of "The VR Book: Human-Centered Design for Virtual Reality" and Co-Founder & Principal Consultant of NextGen Interactions, through a combination of use cases and demonstrations will show how users perceive and intuitively interact with various forms of reality, discuss the causes of VR sickness, and demonstrate how to employ useful and pleasing content to create an immersive experience. When you leave the workshop, you will understand virtual reality from the human experience perspective, allowing you to better create – or simply appreciate – powerful VR applications, whether for entertainment, education, science, healthcare, or the myriad of other uses of this new and exciting technology. This workshop is for everyone, whether a developer, content creator, filmmaker, or simply someone interested in knowing more about VR. Instructor: JASON JERALD, PhD, world’s foremost authority on human-centered design and author of best seller “The VR Book” (http://www.thevrbook.net/) ------------- “SHOOTING 360 VIDEO: A STEP-BY-STEP DEMONSTRATION“ (https://360-2-bos-2018.eventbrite.com/?aff=mugdg) "Shooting 360 Video: A Step-by-Step Demonstration" uses lecture, live filming demonstrations, and hands-on labs to cover: - Why 360? - What equipment do you need? - How does producing video in 360 differ from traditional video? - What are the steps and challenges of planning and filming a 360 movie? - How is post production different from standard video? - How do you distribute a 360 video? In these free 3-hour workshops, Mike Cuales, Creative Director at NC State University, Owner of LEVR Studios and instructor for NextGen Interactions, demonstrates the creation of a 360 video by stepping through pre-production, production, post and distribution. When you leave the workshop, you will have a working knowledge of 360 video production and the skills to go out and start producing your own experiences. Instructor: MIKE CUALES, Creative Director, North Carolina State University & Owner, LEVR Studios