D&D Saturdays - Desert of Desolation 5e (Alex's Table | WotC Campaign)

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Details

System: Dungeons and Dragons 5th Edition

Character Levels: 1 to 5

Character Creation Rules: CONTACT ALEX VIA MEETUP MESSAGE FOR DETAILS!

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***This is an offical WotC Adventure but it does NOT qualify as Dungeons and Dragons Adventuers League (D&D AL)***
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Experienced and beginner players welcome!

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In 1987, TSR published the supermodule named “Desert of Desolation” with the module code “I3-5”. It was a compilation and expansion of the original three modules; Pharaoh, Oasis of the White Palm, and Lost Tomb of Martek. The original material was written by Tracy Hickman, Laura Hickman, and Philip Meyers, and expanded by Peter Rice and William John Wheeler. It was illustrated by Jim Holloway, Keith Parkinson, and Harry Quinn. It consisted of a 128 page book, poster size wilderness map, and small map booklet.

In 2004, for the 30th anniversary of the Dungeons & Dragons game, Dungeon magazine ranked this module the 6th greatest adventure of all time.

This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters.

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DESCRIPTION:

Deep blue mists of the night swirl over the sands of Raurin, the incomparable Desert of Dust.

As the cool night air drains the heat from the sand, you & your friends huddle around your campfire, glancing nervously at the giant pyramid in the distance.

Gradually, the winds change direction, bearing a thin streak of white mist toward you from the pyramid.

It swirls & takes shape as a faceless man dressed in ancient robes & an ornate head-piece; moonlight shining through his ghostly body & robes, he lifts his arms toward the pyramid & speaks.

It was magic that conveyed you all to Bralizar, & an ancient map that guided you through the pass in The Dustwall.

But it was, after all, the tales that finally brought you to this place - tales of endless wealth, of spirit-guarded pyramids, of crystalline obelisks, of gemstones with mysterious properties.

Now, as the haunted voice of the spectre before you begins his tale, you wonder if the treasure & the quest are worth the price...perhaps your very lives.

Are you really the heroes of the prophecies, those who will overcome the foretold tests, & those for whom the treasure awaits?

It is time to search your hearts before you venture further into the Desert of Desolation.