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LambdaCube 3D: Domain Specific Language for GPU graphics


LambdaCube 3D ( is a domain specific language and library that makes it possible to program GPUs in a purely functional style. Programming with LambdaCube constitutes of composing a data-flow description, which is compiled into a specialised library. The language provides a uniform way to define shaders and compositor chains by treating both streams and framebuffers as first-class values.

Csaba Hruska and Peter Divianszky will give an overview and we plan some live coding as well.

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