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#2-06 The Heresy of Man, Part I - The First Heresy (Tier 5-9):
GM: Ryan Blomquist
Players: Earl (?), Erica, Eric, Sofie, Max, Sarah W.
A Pathfinder Society Scenario for characters of 5th to 9th level (Tier 5–9).
For more than 2 millennia, the nation of Rahadoum has lived under the Laws of Man that decreed "let no man be beholden to a god." While this has led to relative peace without religious strife, it has left the nation devoid of divine healing and magical methods to provide succor to those ravaged by disease or injury. When a new and mysterious plague begins ravaging the coastal villages of Rahadoum, you are sent by the Pathfinder Society to escort a cleric of Sarenrae into the heart of the plague in order to protect a secret Pathfinder research project. Getting there means smuggling the cleric in as contraband and when the Pure Legion, Rahadoum's defense against religion, get wind of your arrival, you must fight not only to protect the cleric, but to keep yourselves from being executed for violating the First Heresy.
The First Heresy is the first scenario in the The Heresy of Man campaign arc. Pathfinder Society Scenario #2-07: The Heresy of Man—Part II: Where Dark Things Sleep is the sequel.
Written by Greg A. Vaughan and Kevin Wright.
#2-13: Murder on the Throaty Mermaid (Tier 1-5):
GM: Jim Morrison
Players: Staci, Staci's +1, Staci's +2, Erik W., Kjersten, Tom
A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5).
While on a routine mission to escort a dignitary to the mysterious Mordant Spire aboard a disreputable smuggler's ship, the PCs find themselves embroiled in a murder mystery that could jeopardize the Pathfinder Society's relationship with the isolationist elves who call the citadel home. Can the cunning Pathfinders discover who among the ship's crew of scum and villains is responsible for the crime in time to clear their own names? This murder mystery upon the open sea features a mechanic allowing for a different killer each time it's run to ensure that no amount of word of mouth will spoil the investigation for any team of canny players.
Written by Mark Moreland.
About this Game Day:
This is an announcement for a locally scheduled game day on Saturdays at the Your Mom's Basement in White Bear Lake, Minnesota. Games last five hours (scheduled to end at 11:30), but the venue is open until 1 am for gaming, food, and congregation. GMs arrive an hour early for set-up and questions. While registration for events is not required, it is encouraged as registered attendees will be guaranteed a seat for play (information regarding registration can be found below).
We cater to new players and experienced Pathfinders alike, both young and old. All of our members are fantastic and display a true love for the game. We offer a friendly environment to meet new players and to experience the fun of the Pathfinder Roleplaying Game with other fans. As a family friendly group we encourage families to join the fun as well. It should be noted that although Pathfinder Society adventures are written with a PG-13 rating in mind, we place no age restriction on play (children under the age of 15 are expected to have parent or guardian supervision during the games).
I look forward to seeing you there!
This Game Day at Your Mom's Basement is hosted by Ryan Blomquist (Venture-Captain).