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Re: [newtech-1] Half of all app store revenue goes to just 25 developers

From: Aric G.
Sent on: Wednesday, December 5, 2012 10:09 AM
I don't know for sure but I don't think it would be the same for gaming consoles etc. it seems each publisher gets a cut from sales there, so if your game sells it sells...with the App Store Apple has a good scheme running I think, which only the likes of EA and Zynga are able to profit from at scale...crazy considering 120m is chump change to Apple anyway.

Sent from my iPhone

AHG.   
(917)[masked]
@PosterPrintGuy

Never mistake a clear view for a short distance.

On[masked], at 8:45 AM, Dean Collins <[address removed]> wrote:

Yeh I saw that, anyone know if its similar for gaming consoles or desktop gaming? It would be interesting to have a comparison.

 

I’m guessing it is the same in desktop productivity apps (eg Microsoft/Adobe/etc etc)

 

 

 

Regards,

 

Dean Collins

[address removed]

[masked]

[masked]  (Sydney in-dial) 

[masked] (London in-dial)

 

From: [address removed] [mailto:[address removed]] On Behalf Of Aric Ganth
Sent: Tuesday, December 04,[masked]:41 PM
To: [address removed]
Subject: Re: [newtech-1] Half of all app store revenue goes to just 25 developers

 

Well thats no good!

Sent from my iPhone

 

AHG.   

(917)[masked]

@PosterPrintGuy

 

Never mistake a clear view for a short distance.


On[masked], at 11:34 PM, Joly MacFie <[address removed]> wrote:

http://www.theregister.co.uk/2012/12/04/top_25_app_devs_earn_half_of_revenue/

Apple's App Store and the Google Play store each claim to offer over 700,000 apps to choose from, but only a tiny fraction of them bring in significant revenue for their developers, according to research from analyst firm Canalys.

In fact, the company says, of the $120m in total revenue generated from paid app downloads and in-app purchases in the US during the first 20 days of November 2012, fully half was split between just 25 developers.

All but one of those top 25 earners were game developers, including Disney, Electronic Arts, Gameloft, Glu, Kabam, Rovio, Storm8, and Zynga, among others.

On average, Canalys found that 145 of the top 300 apps in the Apple App Store were games during its sample period, while the format accounted for 116 of the top 300 apps on Google Play.

The one exception on the top-earners list was Pandora, which markets the popular Pandora Radio app for its personalized music service.

<snip>

 


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