XNA gave us the promise of cross-platform (within the Microsoft world) game development. MonoGame (http://www.monogame.net/) takes that promise and adds it to Xamarin 2.0 to give you the ability to port your game to nearly every device in existence: WinRT, WP8, iOS, Android, Mac, Linux, and more! In this talk I will focus on sharing code between Windows and OS X.
Shmueli Englard is a C# developer in New Jersey who like to push the boundaries of what we think we can. He currently works for a startup called Control Influence doing niche market software and in his spare time helps promote Microsoft technologies and MonoGame. He can be found on Twitter @shmuelie (http://twitter.com/shmuelie) or his blog at http://blog.englard.net .
Food and drinks will be provided by Huxley Associates (http://www.huxley.com).