October 24, 2010
Dixit, Tigris and Euphrates, El Grande, Innovation, and Carcassonne (w/ Inns and Cathedrals and Traders and Builders expansions).
I have been designing board games for a couple years now.
It is a very necessary and often challenging process. I have come to believe that a game will go nowhere until it is properly play-tested for at least 6 months. It is a supportive environment. David gives everyone a chance to share their ideas and games with him and the group. I have learned the most about gaming here from start and hopefully to the finish of creating one.