425 2nd Street
San Francisco, CA
How do you create best-of-class customer experiences in the native iOS 6, iOS 7 and Android 4.x mobile and tablet environments and mobile web? In this workshop students will use Mobile-First design principles to learn the practical modern agile UX methods and best design patterns and strategies for each platform, with special focus on critical elements of iOS and Android mobile apps: homescreen, search, navigation, forms and workflows. Majority of the workshop will be activity-based, focusing on hands-on applications of user-centered design approaches such as storyboarding user scenarios, user testing of paper prototypes using Rapid Iterative Testing and Evaluation (RITE) and practical application of mobile design patterns.
Each registration includes a copy of Greg's new book, Android Design Patterns: Interaction Design Solutions for Developers (Wiley, 2013).
1. Pick the best design strategy for each platform: iOS 6 & 7, Android 4.x and web.
2. Distill the experience down to essentials; re-invent your interface with mobile-first approach.
3. Document use cases and personas in context using storyboards.
4. Select the right design pattern for homescreen, search, and navigation to drive the desired user experience.
5. Design usable and effective mobile forms and workflows.
6. Create designs that work with cutting edge mobile design patterns (Geo-location, Multi-Touch/Motion, Faceted Search, Parallel Architecture, Voice, etc.).
7. Use new mobile patterns that are just around the corner (Image Recognition, NFC, etc.).
8. Create immersive experience using lessons from popular mobile games like Angry Birds.
9. Create wireframes for the core pages of your app using sticky notes.
10. Make light-weight guerrilla Rapid Iterative Testing and Evaluation (RITE) the core of your design process.
9:00 - 9:30 AM Fitting UX into Agile process
9:30 - 10:00 AM Modeling mobile Use Cases + drawing the storyboard
10:00 - 11:00 AM iOS 7 and Android 4.x: Welcome to Flatland
11:00 - 11:30 AM Home Screen patterns
11:30 - 12:00 PM Agile Rapid Iterative Testing and Evaluation (RITE)
12:00 - 1:00 PM Lunch
1:00 - 1:30 PM Search patterns + RITE testing
1:30 - 2:00 PM X-Platform UX Framework
2:00 - 2:30 PM Sorting and Filtering
2:30 - 3:00 PM Data Entry & Forms + RITE testing
3:00 - 3:30 PM Navigation + RITE testing
3:30 - 5:00 PM Tablets and advanced topics
PREREQS & PREPARATION
A personal Android or iOS mobile device and/or tablet is highly recommended. Familiarity with basic UX design concepts and mobile devices is highly recommended. Not required: technical expertise, art background, or programming.
WHO SHOULD ATTEND:
UX specialists, researchers, designers, developers, and business people interested in making the most of the iOS and Android mobile and tablet platforms. This is an advanced, graduate-level workshop, so some design background and familiarity with UX methods is highly recommended. A personal Android or iOS mobile device is required. Not required: technical expertise, art background, or programming.
ABOUT THE INSTRUCTOR:
Greg Nudelman is Mobile and Tablet Experience Strategist, Fortune 500 Advisor, Author/Speaker and CEO of DesignCaffeine, Inc. For over 15 years he has helped his clients eBay, WebEx, Wells Fargo, PayPal, Safeway, Cisco, IBM, Associated Press and Groupon amass millions of satisfied customers. Internationally acclaimed design workshop leader (with sold-out workshops Adaptive Path’s UXWeek, SXSW, MobX Berlin, UX Israel, IA Summit, WebVisions, Design4Mobile, Search Engine Summit, Enterprise Search Summit, Net Squared Conference, DrawCamp, and SketchCamp), Greg authored Android Design Patterns: Interaction Design Solutions for Developers (Wiley, 2013), Designing Search: UX Strategies for eCommerce Success (Wiley, 2011), co-authored Smashing Mobile Book (2012) and contributed to half-dozen UX design books.
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October 24, 2013
October 24, 2013