Skip to content

Renaissance Forum: iOS 7 Design Confidential

Photo of
Hosted By
Tim B.


Welcome the New World: It's flatter than it used to be.

Chia Hwu and Evan Kirchhoff will take us on a tour of iOS 7's new design theory and practice. Down with skeuomorphism and gradients, up with animations, transparency, and parallax. From 7 to 8pm, Chia and Evan will share tips for designing apps that feel at home in iOS 7. We'll also be looking for ways to smooth the transition forward without breaking our iOS 6 apps.

We'll follow this with an extended show-and-tell where we invite participants to share their own app designs and how they are updating them for iOS 7.

Participation is free for Renaissance IO ( members, who also receive access to videos from the 2013 Renaissance Conference. For more information about Renaissance IO membership, visit

Participation is also free for early ticket buyers for Renaissance 2014 (, coming January 29-31, 2014 at UCSF Mission Bay Conference Center. Early registrations for Renaissance 2014 are on sale now at

Free registrations for Renaissance IO members and early ticket buyers are available on Eventbrite (

Anyone else is welcome to attend (space permitting) for a registration fee that will help cover early costs associated with Renaissance 2014. But please note: All attendees must be registered members of Apple's iOS developer program. To join, visit

Chia Hwu is CEO of Qubop, a mobile app consulting company. Her background spans product design, marketing, and both hard sciences and the visual arts. Before Qubop, she was Director of Marketing at Ansca Mobile, where she was responsible for leading brand strategy, public relations, and product marketing.

Chia previously worked at 23andMe, where she built the company's user communities, using a network of enthusiastic users to successfully launch a new product. She is a coauthor of Teach Yourself the Twitter API in 24 Hours (Sams) and an expert at the integration of game mechanics and social features into apps.

Evan Kirchhoff is the CTO of Qubop Inc. and has developed for multiple mobile platforms since 2002 and for the web for over a decade. Prior to Qubop, Evan was employee #1 at Ansca Mobile and Lead Architect on their cross-platform toolkit for iOS and Android, where he designed and implemented key product features including the core game physics API.

Evan previously worked for Adobe as a Senior Developer on the Verizon Wireless FlashCast project. In addition, Evan was the cofounder of Comrade Software, a mobile and web production company that created games for the carrier decks of both Verizon Wireless and Softbank Japan.

2000 University Ave · Palo Alto, CA
0 spots left