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Game Programming

Meet other local people interested in Game Programming: share experiences, inspire and encourage each other! Join a Game Programming group.
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Frequently Asked Questions

Yes! Check out game programming events happening today here. These are in-person gatherings where you can meet fellow enthusiasts and participate in activities right now.

Discover all the game programming events taking place this week here. Plan ahead and join exciting meetups throughout the week.

Absolutely! Find game programming events near your location here. Connect with your local community and discover events within your area.

Game Programming Events Near You

Connect with your local Game Programming community

Global Game Jam 2026 @ George Mason University
Global Game Jam 2026 @ George Mason University
To participate, sign up on [IDGA DC's 2026 Global Game Jam page](https://globalgamejam.org/jam-sites/2026/igda-dc-george-mason-university-2026) IGDA DC is hosting an in-person global game jam site at George Mason University! This site is in-person only, but is open to anyone, not just George Mason students. We will have volunteer faculty from George Mason University if you want a little bit of help on making your games, and we are open to game developers of all skill levels. Planned Schedule: Friday: 5:00 PM - Jammers arrive (Johnson Center Bistro) 5:30 PM-6:00 PM - Pre-jam Talks TBD 5:30-5:45 - Darian Stigall - related to creative play in game development 6:00 PM - Jam Introduction + Keynote/Theme Reveal 6:30 PM - Brainstorm and team forming 7:30 PM - Dinner 10:00 PM - Site closes Saturday: 9:00 AM - Site opens (Dewberry Hall South) 5:00 PM - Halfway point check-in & optional progress presentations 10:00 PM - Site closes Sunday: 9:00 AM - Site opens (Johnson Center Bistro) 4:00 PM - Submit games to GGJ site + Presentations 6:00 PM - Site Closes Getting there: DRIVING Paid parking is available on campus in the visitor garages at a cost of $11.50 per day. JOHNSON CENTER: Closest parking deck is the Mason Pond Parking Deck: 4500 Aquia Creek Ln, Fairfax, VA 22030 LOT K parking: A longer walk, but usually free on weekends Other George Mason Parking Information: https://transportation.gmu.edu/parking/#Visitors PUBLIC TRANSIT You can take the Orange line metro to the Vienna metro station, and the Gold1, Gold2, Green1, or Green2 buses to get to campus: https://www.fairfaxva.gov/government/public-works/transportation-division/cue-bus-system/cue-bus-map-and-schedule Food Options: There are lots of food options on campus: https://content-service.sodexomyway.com/media/HOO%20Fall%202023%20%20%282%29_tcm1097-150428.pdf?url=https://masondining.sodexomyway.com/ If you don't want to have to go too far from the jam site or are worried about getting lost wandering around campus, you can order food using the Starship Robots available on campus which will deliver to the jam site: https://get.starshipdeliveries.com/u/patriots JOHNSON CENTER: Has Starbucks, Chipotle, Panera, and more Tech: You will need to bring your own computer equipment. We will provide outlets and surge protectors. Internet: \> Guest Wifi is available: connect to MASON\. Full details on how to get wifi available here: https://its\.gmu\.edu/knowledge\-base/guestwifi/ \> We strongly recommend that you download any programs like game engines you intend to use in advance\, so you don't have to be dependent on guest wifi speeds for those large downloads
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
Game Dev Working Session (Tysons-Pimmit VA Library Conference Room)
**Location**: Tysons-Pimmit Regional Library (Virginia) Conference Room A game development **Working Session** involves 3 key parts: 1. Tell people what you're going to do 2. Actually do stuff 3. Show people what you did That's what we'll be doing for this meeting. We'll briefly tell each other what we're going to do, then work on our projects, then at around 5:30 wrap up to show each other what we did and chat for a bit. You don't have to stay the whole time, so feel free to drop in and out as you have time. All game development skill levels welcome. Whether you're bringing a game you're trying to ship in a month, or you're just planning on following some tutorials or trying out a new tool to improve your skills, use this time to make progress. Working sessions also train you to think about the scope of your work: pick a chunk of work that you can complete in the time that we have. That way you can end the working session with a feeling of accomplishment! **What to bring**: Laptop, Charger, maybe a power strip if you have one handy, any other game development tools you need. Try to download any software you need before the working session. There is Wifi at this location, but it may be slow if you have to download any large files.
Family Board Games
Family Board Games
Looking for a fun, screen-free way to spend your Sunday afternoon? Join us every other week at the Community Center for a few hours of friendly competition and laughter. Feel free to bring your own treasured game or borrow one from our shelves. It’s the ultimate low-pressure way for families to connect. Note: This is not a drop-off event. Please ensure children have a parent or guardian joining in on the fun.
Monthly Game Dev Meetup!
Monthly Game Dev Meetup!
Join local video game developers, artists, musicians and writers to talk about the art and science of game development. Bring a device and demo your game, talk shop, find like minded folks to join forces with, have a snack or a beverage among new friends. We are an informal meetup where we share what we've been working on and socialize. Come for all or just a bit of the time!
Reston Plays Games
Reston Plays Games
Come out to the Reston Community Center and play some games! Party games? Strategy games? Tabletop role-playing games? This massive space can accommodate games for every interest. While the event starts at 5pm, feel free to roll in whenever you are able! If you have games to bring that you'd like to share or run, please do! Food and drink are not provided within the venue, but you are allowed to bring in anything you need from outside locations, just please be considerate of other people's games and the tables when doing so. Park anywhere in the parking lot. The Community Center building is located directly behind Ledo Pizza. Walk straight back to the main room once you enter the building. If you have questions, feel free to reach out to either David Gray or Bill Parker through Meetup, or you can email Bill at william.parker@fairfaxcounty.gov. Hope to see you all there!
Fairfax Home Board Game Fun!
Fairfax Home Board Game Fun!
This will be a fun night of board games hosted at our house! Feel free to bring some games if you'd like. No experience necessary, I will be happy to teach any and all games. Click [HERE ](https://docs.google.com/spreadsheets/d/1s-kHTgssAccloaJENey7_Xy_uT-AqyjTJYVEp88zis8/edit#gid=0)to see my games library. Below are some important logistical details. * Arrive on time! - I will typically wait about 15 minutes after to begin playing. If you come much later than that games will be in progress and there is a high probability you won't be able to play a game that night as we usually only run two to three tables and often only play one game per table per night. * Ring the doorbell if the door is not open. I can't hear anyone knocking on the door as we are in the basement. You can also send me a message on Meet up if you would prefer for me to let you in. * If you would like to bring a game to the group that you want to play, please post the game along with a link to a tutorial in the event chat so people can prep to play if they plan on playing too. Also arrive 10-15 minutes early so you can set your game up and be prepared to teach the game. *
Evolutions of AI-Enabled Software Development with Sean Hoar
Evolutions of AI-Enabled Software Development with Sean Hoar
HYBRID EVENT, VIRTUAL SPEAKER In this talk, Sean Hoar will explore the transformative journey of AI’s role in modern software engineering, from rapid prototyping (“Vibe Coding”) to strategic AI integration by skilled practitioners. It clarifies the distinctions between AI-assisted, AI-enabled, and practitioner-led approaches, offering insights into how developers can effectively adapt to and harness AI tools. The presentation also highlights recent advancements and practical strategies for leveraging AI in daily workflows and long-term development.