• Design Play

    Southern Cross Garden Bar Restaurant

    Join us for a Design Play! We've ran a few of these now and have had a lot of great feedback, so let's do another! In this Meetup, you will get to learn about Design Play; a new format Jon Bell created for designers back in the US, and has kindly brought to our shores. The aim = to have fun. We will introduce us to a new challenge while we will get to learn about Design Play, get creative and collaborate. Don't miss this one. You’ll get into teams and collaborate on an absurd yet valuable design challenge and critical thinking. This is a 100% interactive session, where you can flex your creative muscles with other UX folk! Please bring a pen, and some paper to sketch ideas onto.

    3
  • LEGO Serious Play Workshop

    Southern Cross Garden Bar Restaurant

    The Proposition Design team at ACC has been using LEGO Serious Play for a few months and would like to share some of their experiences and encourage more people to give it a go. They’ve been using it primarily for discovery and ideation when looking at problems and opportunities for the organisation. They’ve found that it’s great for helping you to understand connections, relationships and systems. But it also has a wide range of other applications such as planning, retrospectives, conflict resolution and mentoring. It’s been used internationally by organisations such as NASA, UNESCO and Google and locally by Trade Me, IR and now ACC. They will present a very hands-on workshop, giving you a practical experience whilst you learn some of the theory. Places are limited because they only have so much LEGO to go around - so get in early, it’s going to be Seriously Fun! Your facilitators The Proposition Design Team is made up of: Rupert Burton a UX Researcher that works hard to find ways to stop work being so hard - LEGO seemed like a good option. Sam Paterson a Business Improvement Lead who loves cool stationery and solving problems. Angus Deacon a UX Designer with a passion for LEGO and a range of interesting T-shirts. Carl Rosati a UX Designer with a new baby, help keep him awake by asking about his wrestling figure collection. Note: If you can’t attend due to timing or the limited spaces, please feel free to direct message Rupert through Meetup or the UX Wellington Slack channel - he’s open to running further public sessions (lunchtime or evening), or potentially in-house sessions in there’s a demand.

    6
  • Future Designers / Designing Futures: Designing for the Year 2068

    College of Creative Arts, Massey University

    Kia ora UXers! Brian Lucid will be doing a talk on critiquing existing and emerging trends in design and speculate on their impact upon future design practice. It will propose multiple opposing design futures, each tying back to key provocations design educators and design students engage within today’s classrooms. ___ Brian Lucid is the Head of the School of Design, Ngā Pae Māhutonga, at Massey University in Wellington, New Zealand. Guided by questions that address the relations among visual design, complex information and the ability of people to learn and adapt to unfamiliar processes, his practice-led research envisions, defines and implements innovative, functional and aesthetic human-computer interfaces for government agencies, Fortune 500 companies, design studios, cultural institutions, and emerging startups. Looking forward to seeing you there :)

    12
  • Sustainable UX

    Southern Cross Garden Bar Restaurant

    Kia ora UXers! You are invited to an informal discussion about sustainable UX at Southern Cross Garden Bar and Restaurant. We will talk in groups about what we are currently doing in our UX work, and what could we do differently for the environment. Please listen to the following podcast in advance and bring some questions, ideas, and thoughts for discussion: https://uibreakfast.simplecast.com/episodes/episode-140-sustainable-ux-with-james-christie-_8eZGT8A Looking forward to seeing you there :)

    6
  • Including Developers in the User Experience Journey

    Prae Songprasit is a UI Front End Web Developer at Xero and will be talking about her experience with including developers in the user experience journey Follow Prae at @lackofcolours Doors open from 5:30 for mingling. Prae's talk will begin at 6pm. We will be hosted at Springload on level 6, in the Hope Gibbons building. Please update your RSVP if you can't make it to free up your spot. We look forward to seeing you there~

    3
  • Researcher Skills Workshop

    BNZ, Ricoh House,

    The Researcher Skills workshop is coming to Wellington! Developed by the ResearchOps Community, this global series of workshops is bringing together groups of researchers who are interested in reflecting on their craft, learning, and growing. Read more about it here: https://medium.com/researchops-community/a-researcher-skills-career-workshop-ce6926af1ffb Your Wellington hosts are Rebecca Klee and Kelsey Thomson. During the 2-hour workshop, we'll discuss specific challenges in doing the work, map out past project experience, and evaluate skills and career progression. It's also an opportunity for us to give back. We'll collect some of the workshop output data and send it back to the ResearchOps community. They'll clean up and open-source all of the researcher skills data, and gather a project team together to publish a well-informed skills framework that researchers everywhere can use as a guide for growth and career progression. The workshop is open to anyone with hands-on experience doing research. Participants without professional research experience will be unable to complete some of the activities and have a hard time getting into the materials, which start by reflecting on specific working experiences, and creating productive discussion about the work.

    4
  • User Experience for Augmented Reality

    Victoria University of Wellington, Faculty of Architecture and Design

    The user experience of augmented reality mobile games is an exciting new frontier that is always changing. It is very challenging to define fixed rules of best practice when the technical and interaction parameters advance every 6 months. Maurizio and Kah from The Unathletic (https://unathletic.af/) discuss their experience in designing, testing and developing Pocket PuttAR (a mobile augmented reality golf game) and share their thoughts and experience on how meat space and screen space form the AR play space at different scales. They will discuss their early journey and experiments when developing Pocket PuttAR, including the impact of initial technological limitations of AR on mobile devices, the intended player experience with mobile AR games, and the limitations of interactions with the digital space that the designer provides. Download PocketPuttAR here: https://bit.ly/pocketputtar Maurizio is a designer at Open Polytechnic. When he’s not working on interactive learning tools he’s balancing an ever-increasing amount of game projects. He previously co-founded Wellington-based studio Fiero Interactive, where he spent 4 years designing and developing mobile AR experiences and games for clients such as Red Bull, Hermès and Fly Buys. Kah is a designer at Sailthru. He’s formerly the Head of Product Design at Flick Electric Co, and is a recovering academic (don’t judge him too harshly) having been a former Senior Lecturer with Victoria University of Wellington’s School of Design. This event is part of TechWeek - https://techweek.co.nz/

    3
  • D&D&Design Research: 5 Research Fundamentals I Learned Through Games

    Victoria university, Faculty of Architecture and Design

    "Design research isn’t the easiest thing to practise or do outside of the job, this is why some of the best UX research techniques and lessons I’ve learned have come straight out of the (often misunderstood) game of Dungeons & Dragons. This talk will give you some interesting tips on how to rethink how you conduct and report research, how to be a better team/party member, and inspire you to bring your own hobby into your work." Ella Fielding is a Design Researcher helping Alphero make some cool, user focussed, digital things. Over the past few years she’s worked with everyone from Llama farmers through to teen boy racers and loves nothing more than a good chat, and a good post-it. Doors open from 5:30 for mingling. Ella's talk will begin at 6pm. We will be hosted in University of Wellington's Design School campus in Lecture Theatre 1. Please update your RSVP if you can't make it to free up your spot. We look forward to seeing you there~

    15
  • Design Play

    Southern Cross

    Join us for a Design Play with Ryan and Kelsey! We ran this last year, and got a lot of great feedback, so let's do another! In this Meetup, you will get to learn about Design Play; a new format Jon Bell created for designers back in the US, and has kindly brought to our shores. The aim = to have fun. Ryan and Kelsey will introduce us to a new challenge while we will get to learn about Design Play, get creative and collaborate. Don't miss this one. You’ll get into teams and collaborate on an absurd yet valuable design challenge. This is a 100% interactive session, where you can flex your creative muscles with other UX folk! Please bring a pen, and some paper to sketch ideas onto. We will be in the front area by the fire at Southern Cross, there should be signs pointing you in the right direction, or you can ask the friendly staff.

    7
  • Self Promotion for UXers

    Optimal Workshop

    If you want to win freelance clients, land a great job or even just build your reputation as a creative; you’ve got to promote yourself. In this session, you’ll hear why you shouldn’t shy away from self-promotion as a designer and get tips for how to do it the right way. You’ll be given the formula for figuring out exactly what you want to be known for and putting steps in place for achieving it through your portfolio and online presence, and you might just learn a little bit about yourself in the process! Who is this for? Designers who want to increase their presence and reputation online and in the design community. Charli Marie is a web designer based in London who is passionate about side projects and helping creatives improve their craft and process. By day Charli works remotely as the in-house marketing designer at software company ConvertKit, and in every other moment she’s creating weekly content on her YouTube channel, CharliMarieTV, and podcast, Design Life, sharing insights into life as a professional designer alongside tutorials and advice on design tools and concepts. charlimarie.com Big thanks to Optimal Workshop for hosting us.

    3