Hopefully, this article will help you get up to speed on on iOS for
.NET/C# Developers with MonoTouch
http://www.devproconnections.com/article/mobile-development/ios-image-uiimage-142264
Multimedia has come a long way during my career in programming. I
remember the HP-41C, the first calculator that I used day to day in
my geeky teenage
years (unfortunately, I've only gotten geekier as I have gotten
older). It could only output text and a few beeps. I was in nirvana
and thought it just
couldn't get any better. Now, everyone in my family has an iPhone
and an iPad. With these devices, we can use software and hardware to
record and play
audio and video, take and display pictures, and modify this content.
In this article (part 1) and the one soon to follow (part 2), I
will discuss developing multimedia applications for the
iPhone/iPad/iOS with .NET and
C# using Xamarin's MonoTouch iOS
development platform. Specifically, in the
two-part series we'll explore taking pictures, displaying
pictures, recording video, and playing video in iOS. In my
experience, these are the most
common operations performed by iPhone and iPad users. And for good
measure, along the way we'll bounce a golf ball around the screen
of your iPhone,
and we'll do it all in C#.