Vienna Gamedev Meetup #19 – How stillalive created a city in Unity3D


Details
At the 19th meetup of the Viennese gamedev collective Alexander Grenus (https://twitter.com/AlexanderGrenus) from stillalive studios (http://stillalive-studios.com/) will explain how they created a central European city in Unity3d for Bus Simulator 16. It will cover the whole creation process from the concept phase to the production forging a finished product.
And again: 3 exciting game presentations:
*) Mutate & Excape (https://twitter.com/skodone/status/806939069934505984) / Ben Wahl (https://twitter.com/skodone)
*) Ludum Dare Jam outcome / Stefan Srb (https://twitter.com/leafthief), Sebastian Merkl
*) Beyondia (http://www.vector21.at/beyondia.html) / Edwin Hofer
The Vienna Gamedev Meetup #19 is supported by Max Csuk (https://twitter.com/IMakeGames_) (hook lover and IMakeGames CEO) and the greatest co-working space in town: Stockwerk Coworking (http://www.stockwerk.co.at/).
For future game presentations, we have 2 to 3 slots open, every month, to present your game. If you want to show us what you got, feel free to submit your game here (http://goo.gl/forms/7S6vvxybWP).
buongiorno
Michael

Vienna Gamedev Meetup #19 – How stillalive created a city in Unity3D